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Old FMH Features that should return in FMM2016


Dec
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Recently I have been looking back at previous games within the series to see which features have not been ported into the iOS/Android. While I will not be mentioning the tactics engine as it is too obvious and has changed due to the whole Football Manager brand changing to player roles. These however are small and MAY make Football Manager Mobile 2016.

 

Random Club Selection

randomteam.thumb.png.4c0b7e9a52bba74e372

Football Manager Handheld 2010

 

Within all of the PSP games you could get a random team selected for you from your leagues loaded. I love, love, love this feature as it can bring you many careers that you may not consider. With one of the top questions; even more so at this time of year, being "Which club shall I manage?" it gives players an easy solution to this.

 

Include Squad Filter

includesquadfilter.thumb.png.0dae282e1fd

Football Manager Handheld (2006)

 

Sometimes when playing the game I wonder how my squad would rank in terms of value or other parameters such as "Those with top shooting". It helps give a grasp on your players' abilities in world football which I feel is important in the game to help improve. Do you have a top youngster with good shooting? This helps identify similar players while knowing you are on the right track as he is included in the results!

 

Extra Contract Bonuses

contract.thumb.png.1e1386264fccf3cfa5dad

Football Manager Handheld 2008

 

Sometimes in FMH2015 players asked for ridiculous wages. Whilst AI improvements may help with this I feel the additions of the goal and assist bonuses could be even better. I really hope I can see this again in FMM2016 as it brings more flexibility and complexity to contracts and this is much needed. It may also give players a boost to perform consistently which would be nice.

 

A little bonus...David Beckham in the original FMH!

beckham.thumb.png.b82f7cf84ced817295b52b

 

Thanks for reading!

Edited by Dec
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All great features that should return, 2015 does have the signing on fee, it's the bonuses it's missing (unless I misunderstood what you wrote :p). Bonuses would be a nice addition, unless it gave players another reason to constantly moan. 

I'd like to see stall transfer return to, I'm sick of cancelling deals as I can't afford them as a player I'm selling hasn't gone through yet or if i  get the message on the same day but before my selling one etc. 

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All great features that should return, 2015 does have the signing on fee, it's the bonuses it's missing (unless I misunderstood what you wrote :p). Bonuses would be a nice addition, unless it gave players another reason to constantly moan. 

I'd like to see stall transfer return to, I'm sick of cancelling deals as I can't afford them as a player I'm selling hasn't gone through yet or if i  get the message on the same day but before my selling one etc. 

So it is. I will reword it now. Thanks.

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Bonuses would be a very good addition. They're listed on the contract screen at the moment, but they don't have any effect on your budget. It would make your budget management tricky, though. 

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Like pass direction  and set paly maker have been mention in new feature of FM2016.

I also want to mention more feature I want in FMM16 which is in PSP version of FMH.

1. Set player defence type. (marking / zone /

2. Set player role in set-piece.

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Awesome stuff dec! I'm trying to get the first one on android but cant get it to work? Did you do it the PC?

I tried PPSSPP (one of PSP simulator app on android and ios), but FMH do not work on it.

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Why did they ever remove these features?

The most interesting is definitely the club randomiser for sure. Sometimes I randomise a club to play but the process is a bit more tedious.

They never removed those features as they were never on the android / ios versions of the game , all those features mentioned here are from the psp.

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