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Article FM Mobile 2020: Potential New Features


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30 minutes ago, Foxy said:

Back in the Championship Manager days players would have a simple message that said “has personal problems” so I guess that would be a way round doing that but not being too specific. Saying that it has been taken out the game so maybe real players would still have a problem with it.

Real players can be easily offended these days so yeah, perhaps it’s better using it on players who have a reputation for it. More for the John Terry’s of football and less for the Juan Mata’s of football involved 😂

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I would like to play with leagues which aren't that big like I-league so that I can stay there and try to win the asian champions league, which will be a challenge because not many good players would want to join the club. From there maybe try to win the world cup with India which will again be a very hard challenge. 

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- i would like to choose at least 8 different country and more country please (sweden, norway, denmark etc.)

- feeder clubs would be nice

- team talks please 

- i would like to arrange friendly matches

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One that I forgot, but a faster winter update is needed for FM 2020. It wasnt until the start of March iirc it was updated last time. It usually doesnt update until around then every year. I think this is due to windows that didnt close for a while after in leagues no one cares about, like Russia. I respect that it takes time to update all the transfers and database but come on, who wants to wait a month?!

Edited by SophiaFM
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Great article, and fantastic discussion.

I could agree with everything that have been said in the article and the comments (YAY for the half-naked dots!). A lot of things could be improved, but the thing that annoys me the most is the FREAKIN' ORANGE BALL!!! 

That thing seriously needs to be dropped.

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On 21/08/2019 at 19:01, Woody said:

Im sure ive discussed this with some one on here before but cm01/02 for me was my all time fave version of the game. We had arrows, we had with/without ball and player personalties and way more player stats.

These would be perfect even if we had to have a 2nd player screen to see the extra stats. Wouldnt bother me.

But extra instructions for team and individual players in paramount for me to stop the same as tactical creations.

 

Never played 01/02 but even 03/04 had much to it. Arrows and set pieces are huge. Especially in 1kc and some other challenges 

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1. To be honest personally I don't see the point on adding new leagues to the game when there's still a limit of 4 nations to load.

I like trying new leagues but I also want to have the top leagues loaded to my game. So if we had the option to load 6 or 7 nations at the beginning would be great!

2. Affiliated clubs

3. When receiving a job offer from a club, to have the option to delay my reply to them and to be able to agree to join them at the end of the season. 

4. Full Competition history

5. More specific scouting (country, competition)

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Also again they could put in where you have the option, of player historys staying and not disappearing after each season, my phone is 250gb with few apps so that would be a nice option for me to view when they started there career etc 

Edited by leedsunited87
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I'd like to choose the database's size. Especially when loading USA and Australia, not to get flooded with thousands of under 80PA players. Ever tried to find just your much needed three-stars player among the free agents? 

 

 

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For me, the best new addition would be the opportunity to load all players in the database, regardless of the number of nations and divisions I pick. I understand the implications with the mobile phone/tablet hardware and memory issues but, to me, it seems the game engine hasn't evolved that much throughout the years so, with the advancements in technology in today's devices, maybe they can take it... But I'm no expert in the area. Sure, it wouldn't be an option available to everyone but at least some of us could have the access to the full database.

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Even if it’s a bit complicated, I’d like to see club affiliation. It makes it easier to find young gems and send young gems over to get game time. Also, I support fixing free kicks for crossing and shooting

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Another thing i would like is for managers to have a history that is which clubs they managed, titles won, awards won, sackings, promotions etc.

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Some lovely ideas put forward, guys 👍 

Any improvements on the tactical side of the game gets my vote. New leagues have never been high on my list and there's still a couple I've never even played, but I'm planning on conquering every single one of them when FMM20 comes out as a "starter challenge". So I suppose I should welcome any new additions on that front. 

Still falsely hoping for that instant save 🤔 

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2 hours ago, BatiGoal said:

Some lovely ideas put forward, guys 👍 

Any improvements on the tactical side of the game gets my vote. New leagues have never been high on my list and there's still a couple I've never even played, but I'm planning on conquering every single one of them when FMM20 comes out as a "starter challenge". So I suppose I should welcome any new additions on that front. 

Still falsely hoping for that instant save 🤔 

Are you saying you will be more active during FMM20?

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9 hours ago, Woody said:

Are you saying you will be more active during FMM20?

I was about asking the same question. He was much active in the early days of FMM19.

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- Like to expand scouting specific country /player type and attributes looking for added to scouting. Sick of getting scouts found no one in all of Africa, Asia, Central and Eastern Europe 99% of time . 


- Better improvements for youth academies/reserve teams . Have reserve /youth leagues for all teams selected. Have loaner club if problem with adding youth leagues. Have monthly report for youth players with any +/- in attributes, players coaches think be promoted and/or reports about youth players from academy not just once a season chance to sign youths.

-Random events for players, managers, staff , facilities, owners/board and clubs. Talking career ending injuries for players, as mentioned earlier in thread about scandals and other events for a player would be more lifelike and idk why players get upset it’s just a game. If an event looked life like for that one players partner kinda point of game but idk why she not call him first and believe random ss from FM game . Teams could get transfer bans, signing youth ban, FFP bans, administration/sold, or be kicked out of league like Bury , or be totally dissolved etc. staff could change areas of expertise and coaches could leave your staff to manage another team, all staff could retire or leave team especially if demoted/promoted. 

-Like to have top leagues top divisions loaded automatically and cut out players from leagues not in game to make room. No point wasting room on bunch teams having 1-2 Real players and rest of the leagues teams all cpu genererated players. Could also cut down on number of free agents as they mainly stay there and seems to be a pretty big size no matter how many leagues you select. Could also cut out VNL/VNS/VNN from England as just EFL leagues deep enough for mobile. Maybe don’t have extra loaded leagues playable if that helps ? Like still have 4 playable then 2-3 others just top division teams real players to add to more expanded database ? Not cpu expert but some ideas on that end . 
 

-licenses not  change for full game year not mid year ( German National) 😂

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17 hours ago, BatiGoal said:

I've missed seeing legitimate career threads 🤐 

Plenty of legitimate careers on here. Ian’s is, for example. I do agree that some do look wonky, mind. 

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3 hours ago, Rob said:

Plenty of legitimate careers on here. Ian’s is, for example. I do agree that some do look wonky, mind. 

Best is to just follow the ones I trust. 👍 

On topic.. apart from the solid suggestions in the OP and of course the eternal quest for the delivery of a bug-free FMM - I feel ya but keep on reading- I'd welcome (almost) any additional stat to the game.

  • Gameweek / Match stats 
  • Player / Team stats
  • Manager / Career stats

For me FMM is and will always be regarded as a stat-based game. An improved FMM offers its managers a much higher accuracy and diversity of visible stats. Receiving AvRs of 7+ yet losing 0-3 means nothing to me. How many times did my CM lose possession? Or did my CB play the opposition on-side? or did my AP lose the ball, perform an incomplete pass vs an assist or one that led to it? or how many times did my Winger give a cross into the penalty box vs outside of it? I'd like to have access to such info, any info that gives me a clearer understanding of my players performance on the day ONLY if that info is accurate. 

More player and team stats in general would open up an even bigger world in terms of challenges (records) etc than is the case right now. Plenty of things to add here just take a minute or two to google additional player/team stats. Manager/Career stats no different. 

But my priority definitely goes to the match stats as it influences a manager's tactical approach and tactical decisions in general, subs on the day, style of play vs specific opponents etc. 

At the end of the day I have formations such as the 3-4-3 with average players that work very well everytime and say a 4-4-2 (diamond) with very good players that is highly inconsistent everytime. How much of this is down to the players and/or to the formation? I think there's a whole lot of room for improvement on this front. Forget new features, get THIS sorted first. 

😉

Edited by BatiGoal
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23 hours ago, BatiGoal said:

Best is to just follow the ones I trust.

It depends so much on the version you are using. I had a 1KC on the latest version where the striker scored 2 goals for the whole season. Yes two. For the whole season. And that was a cheat career where I was testing out my scouting app.

Now I've rolled back to the last version before the winter update and I have a 16 year old who has 35 goals in 23 games, with no cheating whatsover. I really think I'm on for a 2KC. If I'd seen that last year, I would have thought it was cheating for sure, but (some of) this year's version(s) are easy to crack (via the Aerial thing).

So I give people the benefit of the doubt. It all resets with FMM20 though.

Anyway, it would be great to have you back on here more! Not the same without you...

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Regardless of the state of your version, blanket accusing people is not ‘top level bantz’ - it’s rude to those who have worked hard on a tactic and methodology that work.

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I don’t care if the finger has been pointed at me here as I know I haven’t cheated and I’m on the latest version. I am guilty of slightly overplaying the game this year mind which I think kind of helps. If anybody has any doubts about me I suggest you look at all of my careers this year to get a better idea, it took me about seven years to win the champions league on my TT for example.

The aerial thing really increases the goals you can get plus the training which now allows you to focus on individual attributes of players helps tremendously as you can focus in on important attributes of your youngsters and develop them much better. I must also point out the massive benefit having three fitness coaches has on all of your players. I know @Scratch has made a post about it but I hadn’t seen that until recently as I started to double up on them when Marc had mentioned that each coach had a slight benefit on the players depending on their specialisation. Of course it’s only slight but I though why not double or treble up and that’s what I’ve been doing. Three fitness coaches in particular is ridiculous as nearly all of my team are 18-20 for all of their physical attributes with a good few totally maxed out. Combine that with a squad of world class players for their positions and a good tactic and your dead set really. 

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23 minutes ago, Rob said:

Regardless of the state of your version, blanket accusing people is not ‘top level bantz’ - it’s rude to those who have worked hard on a tactic and methodology that work.

Hear ya, but not accusing anyone in particular, just saying it happens. Just like one would say there's cheats in any form of sport and until they're caught they will continue to do so. And it's hard to prove that here at all as you know so people aren't too worried about it imo, but as a veteran of the game I just "smile" at certain achievements. 

Why mention this at all you may think, it was just a comment on why I'd like to see the introduction of a so-called hard save option. I think it would benefit this site more than the game itself tho so it's kinda unlikely. Nothing more. 

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@Rob Yeah, I don't think I've ever called anyone out directly, even during the CC last year when plenty of accusations were flying as you'd recall. I did once tell someone "hey, people round here are going to question that", but generally I give the benefit of the doubt and when I think something's dodgy I keep quiet. Edit: meant to also say Accusations are not good at any point, you can never be 100% certain and they don't achieve much, just fracture our community.

@Ian just so it's 100% clear, no finger pointing from me! I couldn't make the most recent version work, but then I suck at tactics in general. Also it might have been better after a few seasons, had I stuck with it, as my striker was intimidated and couldn't get over that and tired etc. In the older versions that happened less and was easier to overcome. But man if the pre winter update version isn't the easiest version in years, I've missed something... For all those reasons you mentioned above as well.

@BatiGoal yes, I've long argued that a hard save mode would be great and not be that hard for them to do either. Can't see them doing it, but I wish they would! At one point I tried to work out how to do it myself, but it was too hard. There is a hidden setting in an XML file that can turn on a support mode that logs all open and closes and saves etc, and you'd be able to see certain patterns in there... But it makes the game run pretty slow and I couldn't work out how do anything with it (I was thinking an app that would turn the setting on, parse the logs, and send a report back to somewhere). So it's back to hoping they build an iron man mode...

Edited by Scratch
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