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DanEnglish

The High Press - are YOU doing it WRONG ?!


09C38AB0-F8A6-4F18-9131-582F186F5D97.jpeg.73ffb13f1ecffc6fd3ad95f2f642da6f.jpeg

The High Press:
are YOU doing it WRONG ?!

960E22D9-4AD0-4B8A-BD44-2FCA3F0E4775.jpeg.5b5c5d8622b1089d97257ef0bebffa4d.jpeg
 

Problems:
In many Vibe tactics, they selected “all over” pressing - but maybe they shouldn’t!

I feel their press is mostly useless because … 

  • they use “all over” pressing - BUT with a ‘deep’ formation like a 41221 or even a flat 442 - with very few players defensively positioned in the opposition’s final third!
  • or they have “all over” pressing - BUT without a PF or SS (a pressing forward or shadow striker) - whose job is to press! 
     

66029C71-E355-4DD1-9FBF-C77C3317AC4B.jpeg.1d9dfd166f0fad0add13881936148461.jpeg

Real Life:
The image above shows an INTENSE high press with SIX players (in white) pressing in / around the opposition’s penalty area. 

This is a great example of having many players positioned high-up defensively.

So a high press tactic probably needs:

  1. many players positioned HIGH up the pitch - e.g. in the AM/F RLC positions
  2. and/or some players with pressing ROLES - e.g. PFs, SSs.

 
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——————————————————

So here are two INTENSE pressing tactics for FMM…

Tactic A - “The Intense Press 451”

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More accurately called a 31051. This has one PF to press the opposition DCs, then a flat midfield 5 across the AMRLC positions.

Pros + Cons:

Spoiler
  • good for stronger teams.
  • good against teams with ONE opposition DMC - as your central AMC blocks them.
  • good against teams with a flat opposition midfield THREE (e.g. a 532)
  • effectively stops opposition passes into their midfielders.
  • ⚠️ instead the opposition hit long balls forward - so you need good defenders to win the 1st ball (aerial + strength?) + 2nd ball (pace + positioning?)
  • ⚠️ your central DC needs to be FAST - otherwise a pacy opposition ST will get lots of chances behind your defense.
  • TERRIBLE if the opposition play TWO STs - e.g. a flat 442
  • your front six don’t win the ball back a lot from the opposition defenders.

 Objective:
The aim is for your front 6 to press high, prevent opposition passes into their midfield + force the opposition into hitting long balls forward 👍 

 
Tactic B - “The Intense Press 4141”

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More accurately called a 40141. The only difference is a flat midfield 4 across the AMRLC positions (not 5) - with the extra midfielder changed into a 2nd central defender

Pros + Cons:

Spoiler
  • can use with slightly weaker teams - as have a 2nd DC for protection.
  • more suitable against teams who don’t have one opposition DMC (e.g. good against teams with two OR zero DMCs)
  • also stops passes into the opposition’s two DMCs or MCs.
  • better against teams with TWO opposition STs
  •  not effective if the opposition only has ONE DMC - as their DMC will have too much space.
  • not effective if the opposition plays a flat midfield THREE (e.g. a 532) - as they have an extra central midfielder to pass into.
  • ⚠️ your defenders don’t have to be as good nor as fast - as you have the extra 2nd DC.

 Objective:
A slightly more defensive variant, with the same aim - for your front 5 (not 6) to press high, prevent opposition passes into their midfield + force the opposition into hitting long balls forward 👍 

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Of course for both tactics above you’ll want a ‘high’ line + ‘all over’ press 👍 


In-Game Examples!

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I used this formation in a “Badge of Honour” thread <here> to win the charity shield - limiting Man City to just 30% possession haha!

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In the gif above - here’s the opposition’s 2nd half kick-off … I’ve paused the gif twice so you can see the lack of passing options for the opposition DLC + later their GK … in both cases they kick it long where we win the 1st or 2nd ball.
 

——————————————————

Summary

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If you want a high-press:

  1. position your players further forward - e.g. a midfield 4 or 5 across the AMRLC positions.
  2. and/or use specialist pressing roles - e.g. like PF and SS 
  3. PLUS  tweak your press / formation depending on how many DMC / MC your opposition formation has.

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If you’re NOT going to setup your players like this - perhaps stop using an “all over” press - and instead use “own halfas your default choice.

Thoughts?! 🙂  
 

Edited by DanEnglish
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Quick Checklist:
Common Mistakes

Selecting “all over” pressing with:

  • ⚠️ a deep formation (e.g. 41221, 4141, 5122)
  • ⚠️ no pressing roles (e.g. PF, SS)
  •   both a deep formation AND no pressing roles
  •   a “deep” defensive line (!!!) selected

To clarify - a 4231 with a PF + SS absolutely can work with a high press. But  a 41221 or 4141 or 5122 with high pressing probably won’t work well. 

Edited by DanEnglish
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11 hours ago, DanEnglish said:

Quick Checklist:
Common Mistakes

Selecting “all over” pressing with:

  • ⚠️ a deep formation (e.g. 41221, 4141, 5122)
  • ⚠️ no pressing roles (e.g. PF, SS)
  •   both a deep formation AND no pressing roles
  •   a “deep” defensive line (!!!) selected

To clarify - a 4231 with a PF + SS absolutely can work with a high press. But  a 41221 or 4141 or 5122 with high pressing probably won’t work well. 

Let me switch to own half then since I'm playing a 4-1-2-2-1. Will post the results after 10-15 games!

*update*

There was an unfair FA Cup fixture, so I stopped at 9 games, is the nine game comparison...

own half vs all over.PNG

Edited by Save&Repeat
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Ha! Just read this article from a few hours ago … Spurs don’t press often, but when they do press, they press with a lot of players!

Spoiler

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… and this photo looks exactly like my “intense 451” formation! …

7BF58E41-3EFF-4C77-BC93-84F06330E179.png.9cce3bcd6642f2bc493082db14de67ed.png

🙂 

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1 minute ago, rseven said:

Very interesting!

And how about mentality? Balance? Control? Attacking? Overload? What is your suggestion?

No suggestion!

Mentality is all about risk vs reward. Overload means very risky passes + runs,  with the potential to score. Contain means low/no risk passes + runs, but you’re unlikely to score.

In my Liverpool game shown above, I used a ‘defensive’ mentality - with that “intense 451” formation (5 across the AMRLC positions). Why? As I was trying to maximise possession, which means hundreds of low risk passes 🙂 

So it depends on your risk vs reward decision 👍 

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5 hours ago, LFCTERAS said:

Where is shape def and att?

I decided not to add them 🙂 

Why? In part because as this is a guide (not showing off a tactic) + also as it depends on how you want YOUR team to play 👍 

 

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2 minutes ago, DanEnglish said:

I decided not to add them 🙂 

Why? In part because as this is a guide (not showing off a tactic) + also as it depends on how you want YOUR team to play 👍 

 

Good answer, mate. It very much depends on the ability and skill set of your squad players to play a certain way. It's good to keep reminding people of that. Oftentimes there's this copy + paste habit here where these def/att shape instructions kill an otherwise good tactic.

People forget there's no *true* Plug&Play system for all teams across the FMM world and quickly declare a certain tactic donkey dung.

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