FMM Experiments: do Player Traits make any difference?
Intro ‘killer balls’, ‘long shots’, ‘hugs line’ … each player has ‘traits’ which YOU may think are important + may be considered vital in challenges …
… BUT do traits actually make any difference in the FMM23 match engine? Let’s experiment + find the answer together …
SPOILER - I think the answer is “no!”
Background
Using the editor, I customised a English top league team to create ‘FC20’ - who have two wingers:
“left winger” has the ‘hugs line’ trait.
”right winger” has the ‘moves into channels’ trait
Spoiler
Left Winger
Right Winger
<later for experiments 3+4, we change “right winger” to have ‘cuts inside”>
Spoiler
Right Winger (experiments 3+4)
Experiment 1 Which winger moves wider? Our left winger (with ‘hugs line’) or right winger (with ‘moves into channels’) … ?
Spoiler
Here’s our setup - on NARROW width:
At kickoff, both wingers are identically positioned in line with the opposition penalty box …
… immediately afterwards, both wingers drift inside …
… and both stay inside all game (!) …
GIF 🙂 look at the wingers drift inside…
Answer = on narrow width, both wingers drift inside + there is no difference between them (even though ‘hugs line’ should force the left winger wider)
Experiment 2
On WIDE width, which winger moves wider?
Spoiler
Kickoff … both wingers positioned wider 👍
… both move slightly wider …
… but both drift centrally as well …
GIF - when the ball is in the center, both wingers are roughly the same width!
Answer = on WIDE width, both wingers usually stay wider + there is no difference between them (again even though ‘hugs line’ should force the left winger wider)
Experiment 3
Ok let’s compare left winger (‘hugs line’) with our new right winger (‘cuts inside’) - this should be much clearer … right?!
Spoiler
Our setup - the DMC is moved to AMC + we are back to NARROW width
Kickoff. Both wingers positioned narrow - in line with the penalty area …
Afterwards - both drift inside equally …
GIF - doesn’t look like the ML ‘hugs line’ 😞
Answer = on narrow width, both wingers usually stay wider + there is no difference between them (hugs line vs cuts inside!)
Experiment 4
Same (hugs line vs cuts inside) - but on WIDE width.
Spoiler
Kickoff - both wingers are positioned wider again 👍
… and both stay wide …
… sometimes the ML winger seems to be slightly wider - but not by much.
GIF - whichever flank the ball is on, that winger will be a little wider.
Answer = on WIDE width, both wingers usually stay wider + there is (almost) no difference between them.
CONCLUSION
There SHOULD be a big difference between ‘hugs line’ + ‘moves into channels’, plus an even bigger difference between ‘hugs line’ + ‘cuts inside’ …
… BUT I can’t see any difference.
It seems that these traits do NOT make any difference in the match engine.
Thoughts?! 🙂
Edited by DanEnglish Added more spoilers - so page is easier to load / refresh
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FMM Experiments:
do Player Traits make any difference?
Intro
‘killer balls’, ‘long shots’, ‘hugs line’ … each player has ‘traits’ which YOU may think are important + may be considered vital in challenges …
… BUT do traits actually make any difference in the FMM23 match engine? Let’s experiment + find the answer together …
SPOILER - I think the answer is “no!”
Background
Using the editor, I customised a English top league team to create ‘FC20’ - who have two wingers:
Left Winger
Right Winger
<later for experiments 3+4, we change “right winger” to have ‘cuts inside”>
Right Winger (experiments 3+4)
Experiment 1
Which winger moves wider? Our left winger (with ‘hugs line’) or right winger (with ‘moves into channels’) … ?
Here’s our setup - on NARROW width:
At kickoff, both wingers are identically positioned in line with the opposition penalty box …
… immediately afterwards, both wingers drift inside …
… and both stay inside all game (!) …
GIF 🙂 look at the wingers drift inside…
Answer = on narrow width, both wingers drift inside + there is no difference between them (even though ‘hugs line’ should force the left winger wider)
Experiment 2
On WIDE width, which winger moves wider?
Kickoff … both wingers positioned wider 👍
… both move slightly wider …
… but both drift centrally as well …
GIF - when the ball is in the center, both wingers are roughly the same width!
Answer = on WIDE width, both wingers usually stay wider + there is no difference between them (again even though ‘hugs line’ should force the left winger wider)
Experiment 3
Ok let’s compare left winger (‘hugs line’) with our new right winger (‘cuts inside’) - this should be much clearer … right?!
Our setup - the DMC is moved to AMC + we are back to NARROW width
Kickoff. Both wingers positioned narrow - in line with the penalty area …
Afterwards - both drift inside equally …
GIF - doesn’t look like the ML ‘hugs line’ 😞
Answer = on narrow width, both wingers usually stay wider + there is no difference between them (hugs line vs cuts inside!)
Experiment 4
Same (hugs line vs cuts inside) - but on WIDE width.
Kickoff - both wingers are positioned wider again 👍
… and both stay wide …
… sometimes the ML winger seems to be slightly wider - but not by much.
GIF - whichever flank the ball is on, that winger will be a little wider.
Answer = on WIDE width, both wingers usually stay wider + there is (almost) no difference between them.
CONCLUSION
There SHOULD be a big difference between ‘hugs line’ + ‘moves into channels’, plus an even bigger difference between ‘hugs line’ + ‘cuts inside’ …
… BUT I can’t see any difference.
It seems that these traits do NOT make any difference in the match engine.
Thoughts?! 🙂
Edited by DanEnglishAdded more spoilers - so page is easier to load / refresh
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