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Chat Overpowered 30 plus team


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So decided to see how this game actually works, if my calculations are correct, stats should drop over 30. Each player of my choosing will be given 20 in every area, players will range from 30 to well 40s lol 1st season, ovs will be extremely easy. I will do the training, with fitness coaches and see what happens. Think I know the answer to my own question, but it will make my mind up.

Started with Ipswich

Already the game won't allow me to have 20 with this player, Scott Dann, just won't allow me to put 20 in. So already that's a start 

Screenshot_20250824_075421_FM24 Mobile.jpg

And another guy, can't get full 20

Screenshot_20250824_075927_FM24 Mobile.jpg

Edited by leedsunited87
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So my theory is solely on the players. Not to win leagues/cups, This is not the purpose. We know they are overpowered. If my theory is correct, I reckon within 6 to 12 weeks. All these players will drop significantly, maybe I might be wrong. Who knows, but it's interesting to see what the game makes of this. Already 2 players can not have full 20. I tried and failed on that one. We can clearly see the editor is being used. That's the purpose of this thread 

Also I will sign players under 30 years old and bang them in the Reserves, if my theory is right, there stats won't change until they hit 30 

Edited by leedsunited87
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That’s interesting and not entirely surprising.

Just to check - and I feel bad asking as you’ve very likely thought this through much more than I have …

… but I’m assuming you also used the editor to max the training facilities, made gold coaches and maybe even max the club reputation (no idea if the last one makes a difference or not) … ?

🙂 

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8 minutes ago, rseven said:

And you may have a younger player to make Comparison.

Tbh deleted the save now. I tested with I think he was 19, and he dropped 4 attributes by 1, guess its a good thing 

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4 hours ago, DanEnglish said:

That’s interesting and not entirely surprising.

Just to check - and I feel bad asking as you’ve very likely thought this through much more than I have …

… but I’m assuming you also used the editor to max the training facilities, made gold coaches and maybe even max the club reputation (no idea if the last one makes a difference or not) … ?

🙂 

Yeah everything was maxed out buddy, guess its good the game relises that there to overpowering. Now on the HEX side of things. I have no idea what you actually have to do (I'm a Yorkshireman) lol so I'm guessing you could use the HEX to keep the players at certain attributes 

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2 hours ago, leedsunited87 said:

I'm guessing you could use the HEX to keep the players at certain attributes 

You could, but it would be a right pain in the backside... 

I haven't played a long enough career this year to see how aging affect my main player who'd be getting ratings of 10 most games, but I have seen that old mentors don't fade as fast as they used to. I'm hopefully starting a long save now, so maybe I'll see this first hand for my main player (in a couple of months! 🤣)

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42 minutes ago, Scratch said:

You could, but it would be a right pain in the backside... 

I haven't played a long enough career this year to see how aging affect my main player who'd be getting ratings of 10 most games, but I have seen that old mentors don't fade as fast as they used to. I'm hopefully starting a long save now, so maybe I'll see this first hand for my main player (in a couple of months! 🤣)

I've heard about HEX, to much coding and just doesn't make sense to me, I saw it, and was like wtf lol to many numbers 😂 😅 🤣 😆 hence why I was never good at computers haha. Interesting to see after a certain age there numbers go down, which they would, your not going to get a ST with 20 pace, more like 5 or 6 lol 10 or 11 if your lucky 

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