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Everything posted by samhardy

  1. The vibe fantasy league is back for another season. It's always great competition and a good laugh so make sure to set up your team when you get the chance. The main question is will the mysterious Gustav Lund be toppled at the summit this year? Join Here League Code - dfc5yr
  2. samhardy

    Fantasy Premier League 2019/20

    It doesn't say required next to it unlike the other boxes, it's optional.
  3. samhardy

    Fantasy Premier League 2019/20

    You don't have to enter a phone number.
  4. Please report any bugs you come across in FMM19 in this thread. Spotting and reporting bugs as early as possible will help SI "iron them out" which will of course help us as well. I'll add any bugs that are reported to the OP and update it as time goes on. Keep in mind that it is useful for SI to be provided with a save from before the bug occurs to help their investigations if that's possible. It also might be helpful if you report it both here and on the official SI forum: https://community.sigames.com/forum/298-football-manager-mobile-technical-help-and-bugs-forum/ Bugs Pre-orders a mess Pre season matches being removed from fixture list afterwards Team name overlapping logo Player loaned to a team when a permanent transfer was agreed App doesn't appear in full screen Players who are "interested" turn out not to want to come to the club Stuck transfer bug (again) Players requiring work permits to play in countries that don’t require them (TBC by SI) Players randomly promoted from youth team (again) Squad numbers won’t change Players being assigned the same number Training progress not working Buy back fees don't work Manager history page doesn't correlate with actual league table (again) English regen names for youngsters re-generating in Poland VAR being used in situations it wouldn't be in real life Date on manager of the month awards wrong Defensive midfielder STILL getting consistently low ratings for the 4th version running Unrealistic amount of late goals Coaches have no impact on any individual players Match review showing wrong name of goalscorers (again)
  5. I think the title should be changed from the “terrifying” trio to “the trio for opposition to be mildly concerned about”
  6. 10 Things FMM Needs - Based On Real Life Hello vibe and welcome to this piece brought to you by myself and @Ashez. Both of us have played the series for over a decade now so feel like we are well placed to offer ideas about what the game needs added to it or improved on... And we have tried to take inspiration from real life where necessary. Bold - Me Normal - Ash I'll be the first to admit it's dangerous to start thinking about FMM 2020 right now as it's months away at this point, however with the Premier League ending and the various other competitions coming to a close this month I think it's only natural to think of the year ahead. The buzz word of FMM since the winter update has been "realism" which is why @samhardy and myself have undertaken the task of looking at the present, the past and the future of real life football to find 10 features FMM 2020 needs! We tried to keep our expectations in check and realistic for a game like FMM but in one or two cases we reached for the moon as it's the hope that kills you, so sit back and relax as the article is about to begin!  1) Structured Club Mode Before this article got to the writing phrase we had a list of ten so it's likely not a good thing I'm instantly going rogue and changing items on the fly, however this section was originally reserved for the need of stats but I think that drum has been beaten enough by me. With that in mind I'd like to put forward the idea of a structured club mode. As it stands the owner of the club in FMM has no real impact and with no director of football or unique people to answer to we can do as we please which I do appreciate, however I think a separate mode where you have more specific targets to meet could be a worthwhile distraction. The requests of a Director Of Football (DoF) mode has been heard before but I think expanding it to a full structure and including an owner could be the way to go. The owner would dictate certain things like budget, style of play and targets which the DoF would also influence and in some cases they might even make your transfers. What if your owner suddenly changes your DoF and you have to scramble to meet a new philosophy or fight to keep your job as he has his own men he fancies for the position. The challenge mode shows to an extent these things could be implemented while other things could also be changed a little to have the desired effect, for example what if Sugar Daddy was in fact a new owner coming in? Bringing with him his own philosophy and targets to meet, the place on the board unlockable could also be edited so it means you've earned the owners trust and he'll accept you instead of having a DoF. This idea has a lot of potential as a side and more challenging mode in my opinion, the base game would be like a "free for all mode" with this being the "storymode", obviously I've not developed the idea a lot here but it's food for thought. 2) Referee Stats, Personalities, and Histories This has been discussed in the past but I find it a very viable and potentially interesting addition to the game which would add a uniqueness to each match. For example in real life some referees are known for letting more go than others while some are more dramatic. I'm thinking on the next opponent preview screen we could get information on the referee like card count, penalty awards, advantages given, experience at said level and so on so we could edit things as needed in an attempt to get an advantage, say for example one ref is card happy so you'd lower your tackling or play less aggressive players while a ref who lets more go could see you ramp up the aggression. With this blanket case referees we currently have we face the same risks of aggression week in week out but having kinder and more difficult referees could be a nice addition, especially As this is something I assume SI have looked at as I've found red cards in continental competitions like the Champions League more frequent than in domestic games. 3) A Bug Free Release... Or Certainly A Lot Less Bugs Come Release Day Probably the most unrealistic out of everything covered in this article as FMM has more bugs than the Amazon Rainforest, but it has to go down as the most important. There is no point in adding anything new, updating the interface or AI intelligence etc, if the game is still going to be a bug filled mess come release and for the months to follow. I don't know how the testing works for this game or if there is any at all, but what can't continue is for the customers who pay to play the game to find more bugs than people who are employed to develop and test it in the first place. Bugs are essentially a new feature in themselves at this point and you just need to look at members here who deliberately hold off starting a proper save for months until the worst of the bugs have been half-heartedly "fixed" in a patch. We haven't had a good release in the series since 2013 which says it all as for anyone who has played the series for years will remember that as the last great game in it. 4) Pitch Designer This suggestion would add some much needed personality into the game. We've seen some groundsmen in real life have field days with how they cut and design the pitches, Leicester's created different patterns every game just a couple of seasons ago, so why can't we do the same? It could go further than just looks and variations of the pitch when watching the matches. When preparing for a cup match against a team from a much higher division than yours, it would be nice to have the choice to not cut the grass or water the pitch beforehand, which would give your team much more of a chance against an opponent playing slick possession football. Also why not add an option where you can contact the local farmer and get the cattle on the pitch the week before welcoming Manchester City to the Globe Arena as Morecambe manager? This not only would give your team a better chance of causing an upset but would make you as the manager feel more in control of the outcome of the match than the limited tactical instructions the game currently has! 5) Foreign Objects Easter Eggs This one is a little bit of a stretch and for fun but I've always loved the Easter eggs in FMM like the on pitch brawl but one area the game ignores completely is foreign objects on the field which I think would make an ace Easter egg. Obviously I don't want to promote things like streakers or idiots running on the pitch as that can be pretty scary in today's climate but that doesn't mean there aren't more fun or safe options. For example how cool would it be on pitch view to see a wave of colour take over the pitch as your fans pitch invade to celebrate promotion or a trophy like they do in real life? Or how about something as innocent as a wild animal interrupting the field of play as we've seen cats, dogs, squirrels, birds and various other animals disrupt games plenty of times and it would make a sweet Easter egg on rare occasions. What if you're under fan pressure and a little drone or aircraft flies above the pitch with a banner? Or worst of the worst you get defeated by the football bouncing off a beach ball and finding the net! Yes these are silly but I whole heartedly find them charming which would add some much needed personality to the game. 6) Goal Music Following on from Ash's previous point a part of FMM that could do with major improvement would be the matchday experience. Picture the scene - Messi's regen has just put your Bayern side 16-0 up with 10 minutes to go against some amateur outfit in the German 15th tier. As the ball hits the net you hear the crowd go wild and FMM blasts out Song 2 by Blur for the 16th time in a couple of minutes. For added realism you could get the fans on side by letting them choose the goal music, or SI could make more tracks available to unlock as you journey through your save. After all, FMM is the most realistic managerial simulation out there, so why is this key part of modern day football over looked by the developers? No goal will be "just another goal" in all these 1K challenges we see with goal music, and I would ensure you that it wouldn't get annoying in the slightest. 7) FMM Virtual Reality Virtual Reality is a pretty new development in gaming and things like PSVR don't come cheap, however there are plenty of cheaper cardboard alternatives like Google Cardboard and the unrelated Nintendo Labo headset. These headsets are designed for phones and tablets which are obviously the format of choice for SI and FMM. VR in football is becoming normalised with channels like Sky using VR to show exactly what players and officials see on the pitch and as FMM is meant to be a game of realism where we're the manager it's a perfect fit! Literally putting us in the managers shoes! Obviously the view point of the game would have to change as no manager dictates from a hot air balloon above the ground which would give us a brand new view point and game to understand. To sell the feature SI could add sound effects linking to the previous feature as imagine hearing the roar of the crowd behind you and the dots moving in front of you. Whilst the view point change would take some getting used to it would be a revelation tactically as you'd see alot more at ground level and you could even look to your left or right to see your physio and assistant holding the stats so you have the whole picture. You can't get more realistic than this lads, it's the future. 8. Dressing Room Politics Another key aspect of the modern day game. This season, Norwich City painted the away dressing room pink in a bid to reduce testosterone levels in away players. It worked as they won the title much to Bobby's delight. Now personally I think SI need to take this into account for future FMM games. Not just that, we've seen all sorts of "politics" in the dressing room over the years. From making sure the opposition's showers are cold to not having the heater on. I think we should have similar options to tamper with the opposition in game. This coupled with the earlier pitch suggestion could really make your home ground a fortress, and could make for some interesting news items. "Klopp hopes cold showers at Fleetwood hasn't given players pneumonia". It could also build up some great rivalries between sets of players. Has to be considered. 9. The Option To Buy Players With Pork, And Alternative Currencies FMM does a good job handling currency as you can set it to whatever you're used to, however why can we only trade in money or players? That might sound like a stupid question but in real life players have been traded for various things, going back just 21 years you could buy a player with Pork.....Yes as in pig meat. In the transfer window of 1998 Ion Radu was transferred for 500 kg of pork which was valued at around £1750, the record transfer that year was Denílson de Oliveir from Sao Paulo to Real Betis for £21.5 million and a £100m player would cost around 29 million kgs or 630,000 pigs! Real life has fascinating oddities and FMM should too, you could easily link this to the first suggestion of this article to take advantage of whatever resource your owner has, come on who doesn't reckon Mike Ashley hasn't tried to sign a player for a few hundred boxes of Reebok Classics.....As we've seen stranger things have happened. 10) Banning Players From Travelling Into Space, And Extra Contract Clause Options In 1999, Sunderland signed midfielder Stefan Schwartz from Valencia for a then large sum of £4M. When it came to contract negotiations, one of the clauses in the Swede's deal was that he was banned from travelling into space whilst contracted to the Black Cats. Now I can already sense the shock running through you reading this that this or similar options aren't included in the game already. It would be dangerous for any of your players to partake in such activities. Injuries could come of it so we should really have the option to ban them from doing so. Also what about some other clause options? It would be nice to ban your winger from going to KFC. Or it could go the other way to benefit the player as well! If he's not happy with a low signing on fee you could cushion the blow with a £25 gift voucher to the local curry house that sponsor the club. Why not? More options = happy FMM players. That brings us to the end! We hope that you've all enjoyed reading. As we all know, SI pride themselves on FMM being the most realistic managerial simulation available, as proven recently by an image posted by @Mr Tree showing Kevin Nolan being named France manager. That's why we feel we've put forward some solid realistic suggestions for @Marc Vaughan and SI to consider. Let us know which ones are your favourites, and any other potential suggestions you have. And remember this was absolutely a joint effort so any praise or brutal criticism you want to send my way please send it to @Ashez as well. Thanks for reading!
  7. samhardy

    English football

    Only thing I can think of that's positive is at least you've got a good manager for the Championship if you go down!
  8. samhardy

    English football

    He’s said “roll our sleeves up” in his first interview 😂 That’s one off the bingo card, @Woody just wait for “come the end of the season we’ll be there or thereabouts”, “dust ourselves down”, “it’s our achilles heel” and once he’s sacked “they never accepted me for my Sunderland roots”
  9. samhardy

    English football

    Huddersfield's new kit has to be a wind up!
  10. samhardy

    FMM Mythbusters

    Just had my daily update of looking at the results. All I have to say is: Wow 😂
  11. samhardy

    FMM Mythbusters

    Apart from in FMM, where they can't seem to do much more than play a striker at left back, a centre half as a complete forward and sign about 6 goalkeepers in one transfer window 😂
  12. samhardy

    FMM Mythbusters

    But none of them are facts! And if facts don't exist, then isn't everything a myth?
  13. samhardy

    FMM Mythbusters

    Can any fact voter for any of the questions please let me know where it has been proven to be true? I would love to know.
  14. samhardy

    Cancelling Account

    What was the purpose of a reply there?
  15. samhardy

    FMM Mythbusters

    I like the concept but none of them are facts as not one of them has been proven to be true at any point.
  16. samhardy

    FMM19 Bug List

    Is he Mason’s older brother?
  17. samhardy

    Job Offer?

    Plus there aren't many worse clubs in England than Arsenal
  18. samhardy

    Job Offer?

    Stay, if you're going to take the job and just sign the players you're already using then what's the point in moving?
  19. Much to my shock and no doubt to the abject surprise of some viewers I find myself pressing create new topic and the tag "career" gets selected. It took me till December to get the game this year after it became apparent that it was for the *I think* 5th year running a bug filled mess, however here I am sharing a managerial adventure with you. To get to grips with the circus that is FMM19 my decision was to play a season with the non league side that is closest to me geographically in Gateshead and see where it took me. Or so I thought! Back in the PSP days, otherwise known as when the series was somewhat respectable, one of my favourite things to do on the game was start with a Conference team, sell the whole squad and get a nice budget to refill the squad with players who are realistically too good to play in the division; a lot of L1 + 2 players are available for peanuts and the same goes for the lower divisions in Scotland. So after ripping the squad to shreds and rebuilding it for a total of roughly £50K I was ready to go, and so begun one of the most incredible and magical seasons I've ever played, in my first season on this game. Let's start with a bit of light hearted comedy: Everyone remember this fat wanker? Disappeared off the face of the earth it had seemed, somehow he was one of my signings for free on just 2K a week! Where did it all go wrong for him. Still on nearly double my second highest earner mind. As I'd expected, the league was proving to be a walk in the park with the newly assembled squad: It was all but over at this stage already, a couple of stand out names being striker Ben Hinchcliffe who was picked up on a free transfer and banging in 21 goals by this stage, and the biggest fee spent being £12K on 17 year old attacking midfielder Daniel Adshead from Rochdale, already proving to be a class above this level at such a young age. It wasn't only the league going well though, we'd seen off Leiston in the FA Cup qualifier before absolutely dismantling L2 Stevenage on their own turf. It was at this stage after receiving 15K for achieving the "giant killing" of beating Stevenage (a lot of money for a club Gateshead's size) that I decided the FA Cup was worthy of my full attention, especially when the 2nd round draw sent us to bottom of League 2 Cheltenham. Despite us being a division lower, we were only one place lower in the league pyramid and I expected a comfortable win. Not as comprehensive as Stevenage, but it showed by now that we meant business, and as the big boys enter the cup in the 3rd round, little Gateshead were still in it and hoping for a big draw. So who awaited us in the 3rd round? What excitement lay ahead? Were we heading to Old Trafford to play United or hosting Liverpool at the International Stadium?? No. Collective sighs spread through the town as we were drawn to host Plymouth in the 3rd round. A step up from the last 2 rounds, but with us running away with our division and them 22nd in theirs, I was still optimistic. This was a much tougher test and the step up in class showed as we were 13 minutes away from going out, Plymouth deservedly led at the break before a much improved second half performance saw another free agent Devonte Redmond level up the game and take it to a replay. The aforementioned replay was an absolute stunner, and after it Gateshead fans were starting to realise something special could be happening here: Typically FMM realised it was me playing this and decided to send me to Sunderland in the next round. Just like real life we were sitting 3rd in L1 and this is where I expected the run to come to an end. However my spirits were raised when I saw that the hosts were nowhere near full strength, and another edge of the seat game followed and ended with Adshead completing a stunning hatrick in stoppage time to send us through to the Last 16! Our outrageous luck in the draw continued when we were drawn to play away at MK Dons in the L16 whilst avoiding United, Liverpool, Arsenal and Chelsea, the fairytale showed no signs of ending here with them situated in mid table of League 2. That was until we actually stepped onto the pitch: We were slightly the better team, however twice in the last 10 minutes the run nearly came to a heart breaking halt as they hit the bar before Jake Eastwood was forced into a fantastic stop 3 minutes from time. We got through to the replay, and it was another close affair... But we came out on top coming from behind and qualified for the Quarter Finals! Quarter Finals Teams left in the draw were as follows: Arsenal, Man Utd, Liverpool, Everton, West Ham, Fulham, Norwich, Gateshead. You all know how much the FMM Gods have been shining down on this save. Norwich at home it is. Hi Bobby. Conference v Championship and I expected to lose but played on the counter attack, early signs were that wasn't wise as Norwich carved through us the first half hour but couldn't create anything clear cut. Then just as it looked to be going into HT goalless, an error from Timm Klose set Hinchcliffe though on goal and he rounded the keeper and slotted home! 1-0 it was at the break. It was a dull second half, but Norwich had a couple of further opportunities that they couldn't take and our defensive resilience saw us over the line! Incredible scenes. Semi Finals Madness! Other results saw Arsenal, West Ham and Fulham progress, and we were drawn against the Cottagers whilst Arsenal and West Ham contested the other semi. Surely the run had to end here. They were in no mood to mess around, Mitrovic put Fulham 1 up after just 8 minutes, and they missed another glorious chance after that and it looked set to be a long afternoon at Wembley for Gateshead. The Premier League outfit were then stunned as Ben Hinchcliffe scored twice in a three minute spell, including a tremendous solo effort, before they quickly recovered and Mitrovic bagged his second to level things going into the interval. It was hard to tell who were the vastly superior outfit in this game, Fulham were looking more dangerous, but when Hinchcliffe completed his hatrick on the hour, an FA Cup final was looking staggeringly possible for Gateshead. They saw out the remaining time, with only a couple of scares from Fulham! Gateshead will play West Ham in the FA Cup final, with the Hammers amazingly being the strongest team they've faced in the tournament! The Final And that brings the curtain down on one of the most enthralling seasons I've played on FMM, keep in mind this was the first one I've played on this edition of the game! We ended the league dominant: But, obviously it was the FA Cup that made this season magical and hopefully you enjoyed the journey as much as what I did. I'll make a prediction now that if I started this save again and played the season 1000 times, I'd never replicate this again. Same goes for anyone reading this. My squad was good, maybe lower L1/upper L2 standard, but nowhere near the squad of Fulham or West Ham, or even Norwich or Sunderland. Sure you can look at the run and see how lucky the draw was, and that we were minutes from going out three times, but this is a season I'll remember for a very long time. Thanks for reading
  20. Europa League Matchday 6 12th December 2019 Gateshead v Slavia Prague - Att: 11,623 International Stadium, Gateshead Line-ups Gateshead: Eastwood, Bennett, Sibbick, Isherwood, Hume, Paton (c), Bates, Adshead, Thomson, Redmond, Hinchcliffe. Slavia Prague: Kolar, Coufal, Kudela, Boril, Frydrych, Stoch, Ngadeu-Ngadjui (c), Pavlenka, Husbauer, Skalak, van Buren. To recap from the previous matchday Gateshead knew that a win and only a win would guarantee a place in the knockout phase. A draw would only be enough if Partizan also fail to beat Zenit. A packed out International stadium for the 3rd time this European campaign were eagerly anticipating what was going to happen and phones were also at the ready to keep bang up to date with the other match in the group. The reverse fixture between these two was a free-flowing 2-2 draw but it was obvious early that this encounter would be a lot less pulsating and a lot more nervy. Both sides started nervously especially the hosts and it nearly started in disaster for League 2 outfit as a hopeful effort from Mick van Buren took a deflection off Denver Hume, who was deputising for the injured Daniel Harvie and left Jake Eastwood scrambling to tip it round the post. If anyone looked like they were going to break the deadlock in the opening half-hour it was Slavia but there was nothing clear cut. Gateshead won their fire corner of the match was greeted with a roar by the home faithful but Alfie Bates' inswinging delivery went through everybody and out for a goal kick. Just before the break there was a wonderful piece of play from Juri Skalak who beat two men down the right hand side before pulling it back to Josef Husbauer on the edge of the box, however his effort fired into the side netting. Half time arrived with Slavia slightly on top but the scoreline still at 0-0, and with the same happening in Serbia Gateshead were heading through with just 45 minutes to go. Half Time: Gateshead 0-0 Slavia Prague Live Score: Partizan 0-0 Zenit. Slavia came out meaning business in the second half, a draw would not be enough for them unless it was 3-3 or more and they knew they needed to grab a goal sooner rather than later. But the problem for them was that yet again Toby Sibbick and Thomas Isherwood were standing firm at the back. Just before the hour though they got the chance they'd been waiting for. Paul Paton picked up his customary yellow card for bringing down van Buren in the D. The Dutchman stepped up to take it himself and leant way too far back as he spooned the ball into the delighted home fans. There was more for them to smile about shortly after as the striker left the field due to injury, met with sarcastic waves and obscene hand gestures. Gateshead were looking more dangerous on the counter after the introduction of Benji Kimpioka and Tom White. It was the two substitutes who nearly combined for a priceless goal but a strong left hand from Ondrej Kolar denied the Swede with a stunning save. 75 played and Gateshead were still heading through, but a goal in either game could change that at any moment. Fingernails were being chewed at a rapid rate. The International Stadium soon erupted though and it was nothing to do with what was happening in front of them. News filtered through that Zenit had put one in against Partizan and with less than 10 minutes to go it looked unlikely that the Serbs would take the win. What this now means is that all Gateshead need to do is hold on to what they have but a goal from Slavia would send them through instead. Live Score 81 mins: Partizan 0-1 Zenit Every minute was taking forever if you were of Gateshead persuasion at this point and a succession of 3 Slavia corners weren't doing anything to ease the nerves. Eastwood claimed the third though and did the fall to ground keeping the ball for about 45 seconds despite only actually being allowed it for 6. Daniel Adshead then promptly went down with "cramp" and having wasted a good 2 and a half minutes which everyone knows the officials don't bother adding on play restarted. But the Slavia assistant wasn't having this and did the Arsene Wenger "water bottle slam". Unfortunately this hit the fourth official and he was dismissed from the touchline. There was one more heart in mouth moment for Gateshead as what looked to be an underhit back pass from Isherwood was dealt with just about by Eastwood but there was one more terrifying long throw to come in from the huge long-armed Czech full back Michal Frydrych. It was up in the air forever but Eastwood came and punched it, Hume knocked it on further and the referee blew for full time. Pitch invasions ensued as there were no more goals in the other group match and Gateshead had miraculously made it though their group. Full Time: Gateshead 0-0 Slavia Prague. Gateshead qualify for the knockout stages on head to head away goals.
  21. I was enjoying this update, until I saw you signed Ndong and then I was forced to skip to the end.
  22. Good effort @Mr Tree added you to the leaderboard 👍
  23. samhardy

    Hello I’m Hamood

    Welcome to the site. Sounds like you have already struck up quite the friendship with @Nucleus.
  24. Europa League Matchday 5 28th November 2019 Zenit v Gateshead - Att: 52,522 Krestovsky Stadium, St Petersburg Line-ups Zenit: Kerzhakov, Ivanovic (c), Anyukov, Mammana, Smolnikov, Kranevitter, Barrios, Shatov, Driussi, Dordevic, Dyzuba. Gateshead: Eastwood, Bennett, Sibbick, Isherwood, Harvie, Paton (c), Olley, Adshead, Gibson, Redmond, Brunker. Gateshead had only just got over their dramatic win in Serbia by the time this game swung around and on paper it was the toughest assignment of the group staring at them. Zenit ran out comfortable winners in the reverse fixture and having already all but qualified maybe they would take their foot of the gas here. The other group stage game between Partizan and Slavia is just as important as this one and could either provide some great news for Gateshead or a potential disaster. For those that didn't play in the FA Cup final this 50K+ attendance is the biggest they have ever played in front of and wilting under it was not an option with crucial points to play for. Thankfully there was no need for the pink away kit this time out. The opening exchanges didn't go as anyone expected as Gateshead kept the ball nicely and had most of the possession of the ball. They were pinning a far more talented and experienced Zenit side back in the first ten minutes but lacked a real killer pass. However out of nowhere Daniel Harvie unleashed a thundercunt from outside the area which whizzed narrowly over the bar. That was as good as it got in terms of the first half though for the visitors as it didn't take long for Zenit's class to shine through. To give Gateshead some credit they stayed resolute at the back despite the tricky wing play from Sebastian Driussi and Luka Dordevic coupled with the array of passing in the middle of the park. They were passing the ball a lot quicker and smoother than their L2 opponents but there wasn't anything they could do to get through the commanding centre back partnership of Thomas Isherwood and Toby Sibbick who were clearing everything in their path and also getting away with a few agricultural challenges. Paul Paton didn't get away with a two footed lunge in first half stoppage time though as he was booked but overall it was a successful first half for Gateshead. They would be absolutely delighted if it stayed this way come the end. Half Time: Zenit 0-0 Gateshead The second half started in a lacklustre style for both sides. No-one could really string any possession together and Zenit reacted with a double change, bringing on Aleksandr Kokorin and Sardar Azmoun for Dordevic and Igor Smolnikov respectively. This was far from the most entertaining of games but that suited Gateshead just fine as they continued to deal with the surprisingly weak threat Zenit offered. Then out of nowhere controversy. Hero of the hour from the Partizan game Toby Sibbick turned to villain as he was harshly adjudged to have handled inside the area and the hosts were awarded a penalty kick. Driussi was trusted with the responsibility and he hit it hard down to Jake Eastwood's right... But he got a strong hand to it and tipped it round the post! It nearly got even better for Gateshead shortly after as an over hit Daniel Adshead cross sent a desperate Mikhael Kershakov scrambling to top it over the bar. After those mad 5 minutes the game appeared to be settling down again but just as Gateshead thought it was safe to breathe easy again Zenit struck and there was nothing they could do about it. A hopeful shot from Artim Dyzuba crashed off Thomas Isherwood and back out to Kokorin who hit it straight back goalwards. This strike took a savage deflection off Jake Bennett completely wrong-footing Eastwood and into the back of the net. Disappointment for Gateshead who had looked more than comfortable in this game. Gateshead had put a lot into this game chasing the shadows of the opposition for the most part and now had to find a way to muster a chance to get back into it otherwise they're relying on other results. In fact the opposite happened as 90 seconds later Kokorin nearly added a second as he crashed a right footed half volley off the bar. They huffed and puffed but the tables had turned now and now it was the brutal fuckers at the back for Zenit that were sweeping up everything in their path. Everyone was forward for Gateshead and after a hopeful shot from Adshead was blocked and cleared Zenit countered and had a 2 on 1 in stoppage time to kill the game off. Some good defending though from Isherwood stopped them in their tracks but it was too late and there was no more time for Gateshead. This turned into a disappointing night as they matched their much stronger opponents for the best part of the game and it was just a slice of luck that turned the tables against them. Full Time: Zenit 1-0 Gateshead - Kokorin 71 However there was excellent news awaiting the Gateshead players in the dressing room afterwards as Slavia Prague had come from behind to defeat Partizan 2-1. That means that if Gateshead can beat the Czech outfit in the last group game they will remarkably be through to the knockout stages. A draw would be enough providing Partizan fail to beat Zenit. Exciting stuff if I do say so myself.
  25. samhardy

    Football manager mobile 2020

    Absolutely 100% for certain. They can barely get the game through the opening credits without a bug appearing never mind making a change that big to the match engine. They’ve said quite a few times that 3D won’t be possible in the near future.