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  • Birthday 27/08/1989
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  1. Thank you for replying this topic. Yeah I stuck in this since I was developing a scout tool for FMM2018. There seems to be a tricky calculation only exists in Siga guys' brains that we can never know. Your reply gives me some useful tips so I think something can still be figured out. I'll post in here if I found something. Thanks man.
  2. Thx mate. Really need help because this thing frustrates me for a time. Thought only those from Siga know it until someone released a scout tool which showed exactly accurate attributes. So I think this can be cracked though I can't lol
  3. This is a small scouting tool developed by C#. The player's Aerial shows 14 in the game but it's actually 236 in the saved file. Same for some other attributes. How are they converted to 0~20? I guess they are linked to some other attributes but which ones? And how to convert? Anyone has any thoughts?