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Scratch

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    Level 19
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Reputation Activity

  1. Favourite
    Scratch got a reaction from BatiGoal in How To Be Your Own Sugar Daddy (FMM19 Version)   
    No no go ahead and derail it. The topic is now: taking advantage of the games less realistic parts...
    Whew, nice, I think I got away with justifying this! 😄 
  2. Shocked
    Scratch got a reaction from BatiGoal in How To Be Your Own Sugar Daddy (FMM19 Version)   
    Haha, yeah it's a real life one. Maybe from a museum, but still a real life one. Wasn't talking directly about any tactic, but if I had to name one that shouldn't work at all, it's probably one of those BG 1-1-8 formations! 😜
  3. Favourite
    Scratch reacted to Cockers2505 in Cockers attempts It's A Long Way To The Top 2019   
    Obviously Bati Jnr has taken some of his old man's passion and keen eye, of course they are a BIG club, especially with myself at the helm.
    As I keep saying, I find the version not a straight forward Plug and Play, you have to keep tinkering with your Tactics each season to suite the players you bring in and those you lose. My INT job has surprised me also, that I will update very soon
    You have Broke FMM, it can't be done my friend, it can be made better, but not broken, you are doing well, and I'm sure your exploits in the Championship will be even better, BUT, will you get the Holy Grail first!!!
  4. Favourite
    Scratch reacted to BatiGoal in 4-2-4 Grande Torino - GTO   
    Great but odd at the same time. People playing Liverpool and Man City get hammered, but teams like Leyton Orient and Cheltenham get the results. Was supposed to be the other way round. At least in my test saves. Funny game this is. 
    Easy fix for you, mate, hit the 'resign' button and you are relieved of your pressure situation.
    That's the way to go. I like the AP-BBM swap, depends on how your front four are lined up. If those little tweaks bring your team's performances to the next level then you are doing something right. Hope it's consistent now. 
    With Madrid it shouldn't be hard at all with the right players. I'll test it myself and send you the (tweaked possibly) line up. 
    I'm guessing your AP-BBM midfield is getting overrun. Try DLP-CM or CM-AP. A SK will also stop a lot of counter attacks if you can find a decent one.
    It does for me, which is the only thing that matters anyway 😂 
  5. Favourite
    Scratch got a reaction from Foxy in How To Be Your Own Sugar Daddy (FMM19 Version)   
    Back in the 2017 version, I wrote an article on how to print money, titled How To Be Your Own Sugar Daddy.
    The premise centred around buying either:
    a) players with high potential, but low value, from clubs smaller than you; or b) free agents with high value, then turning around and selling them for a much higher price. If you could abuse take advantage of the auction system to drive the price as high as possible, all the better! 
     
    Sugar Free Diet In FMM18
    That didn't work in FMM18 for two reasons: 
    The auction system was removed. The "Offer to clubs" option actually transfer listed players, which caused chaos when used on new players / too many players. But guess what? Most of what I covered in the original article works again in FMM19.
     
    Sugar Daddy FMM19 Style
    Auctions are back in FMM2019 - but don't get your hopes up. You won't get clubs bidding against themselves long after the other clubs have dropped out, driving the price up to insane levels. This year's auctions are more balanced and dare I say realistic. You can drive the price up a little, but that's it.
    The key though was always the ability to offer players to other clubs without them knowing being transfer listed. If you transfer list a new player, they get upset. If you do it to 10 players at once, you've got a mutiny on your hands... Fortunately, FMM19 reverted to FMM17 behaviour: offering a player to other clubs does not add them to the transfer list.
    This means in FMM19 you can once again pick up a player and turn right around and sell them for a profit...
     
    How To Do It
    As mentioned in the original article, you need to find a player you can sell for more than you buy them.
    Good free agents fit this description to a tee, but you can also buy players on the cheap, who increase in value almost at once. In the last article I recommended buying good players from smaller clubs (where they would be undervalued) and selling them on to bigger clubs, who would pay more. This part has changed slightly in FMM19 though.
    It's now harder than ever to find a really good player and buy them anywhere near their list price. The clubs are all insanely greedy! However, I've had good success with the following:
    Buying transfer listed players at way below their list price (seriously sometime they can be got at a fraction of it - or even free). Buying players with a release clause. Generally scouting around for players that look promising, but don't cost much. And of course, good quality free agents. You can normally sell these players for much higher than you asked for. It seems (to me) like that there are more clubs willing to buy players than ever and they don't mind paying over the odds. 
     
    Examples
    Matt Butcher was released by Bournemouth and I picked him up on a free, only to immediately sell him to Bristol City for £10.5M (where his value has now dropped to £2.8M):


     
    Next, Matt Olosunde was no longer wanted by Man Utd, so I bought him for £0. Yes, his value was several million, but I offered them £0 and they went for it. Then I turned around and sold him to Bristol City for £7.25M (once again higher than his value after the sale):


     
    Final eg, I bought Mahlon Romeo for £550K from Millwall (where he was undervalued because he was at a smaller club) and sold him to Blackburn for £5M (his value after the transfer went up even more, but I'm happy with my profit):

     
     
    Scale
    In the original article, I had a whole section about scale and whether it would work for clubs of all sizes. Same advice applies: your mileage may vary. However it's working a treat for me as a small club (Macclesfield) newly arrived in the Championship. The same principles still applied down lower, but it really took off once we hit the Championship, because we could attract better players who'd fetch a decent amount. I expect it will work even better in the Premiership (let me know how it goes if you try).
     
    Final Thoughts
    I'm not sure how I feel about this. It's just made FMM19 so much easier for me - but I was enjoying the challenge of it being harder and more realistic. 
    In hindsight, I think I'd like something in the game to prevent this. I'm NOT suggesting going back to the FMM18 behaviour of players being transfer listed when offered, but maybe some sort of behind the scenes functionality to prevent (or severely limit) any offers in the 6 months after a player signs. 
    What do you think?
     
  6. Favourite
    Scratch got a reaction from Foxy in How To Be Your Own Sugar Daddy (FMM19 Version)   
    Back in the 2017 version, I wrote an article on how to print money, titled How To Be Your Own Sugar Daddy.
    The premise centred around buying either:
    a) players with high potential, but low value, from clubs smaller than you; or b) free agents with high value, then turning around and selling them for a much higher price. If you could abuse take advantage of the auction system to drive the price as high as possible, all the better! 
     
    Sugar Free Diet In FMM18
    That didn't work in FMM18 for two reasons: 
    The auction system was removed. The "Offer to clubs" option actually transfer listed players, which caused chaos when used on new players / too many players. But guess what? Most of what I covered in the original article works again in FMM19.
     
    Sugar Daddy FMM19 Style
    Auctions are back in FMM2019 - but don't get your hopes up. You won't get clubs bidding against themselves long after the other clubs have dropped out, driving the price up to insane levels. This year's auctions are more balanced and dare I say realistic. You can drive the price up a little, but that's it.
    The key though was always the ability to offer players to other clubs without them knowing being transfer listed. If you transfer list a new player, they get upset. If you do it to 10 players at once, you've got a mutiny on your hands... Fortunately, FMM19 reverted to FMM17 behaviour: offering a player to other clubs does not add them to the transfer list.
    This means in FMM19 you can once again pick up a player and turn right around and sell them for a profit...
     
    How To Do It
    As mentioned in the original article, you need to find a player you can sell for more than you buy them.
    Good free agents fit this description to a tee, but you can also buy players on the cheap, who increase in value almost at once. In the last article I recommended buying good players from smaller clubs (where they would be undervalued) and selling them on to bigger clubs, who would pay more. This part has changed slightly in FMM19 though.
    It's now harder than ever to find a really good player and buy them anywhere near their list price. The clubs are all insanely greedy! However, I've had good success with the following:
    Buying transfer listed players at way below their list price (seriously sometime they can be got at a fraction of it - or even free). Buying players with a release clause. Generally scouting around for players that look promising, but don't cost much. And of course, good quality free agents. You can normally sell these players for much higher than you asked for. It seems (to me) like that there are more clubs willing to buy players than ever and they don't mind paying over the odds. 
     
    Examples
    Matt Butcher was released by Bournemouth and I picked him up on a free, only to immediately sell him to Bristol City for £10.5M (where his value has now dropped to £2.8M):


     
    Next, Matt Olosunde was no longer wanted by Man Utd, so I bought him for £0. Yes, his value was several million, but I offered them £0 and they went for it. Then I turned around and sold him to Bristol City for £7.25M (once again higher than his value after the sale):


     
    Final eg, I bought Mahlon Romeo for £550K from Millwall (where he was undervalued because he was at a smaller club) and sold him to Blackburn for £5M (his value after the transfer went up even more, but I'm happy with my profit):

     
     
    Scale
    In the original article, I had a whole section about scale and whether it would work for clubs of all sizes. Same advice applies: your mileage may vary. However it's working a treat for me as a small club (Macclesfield) newly arrived in the Championship. The same principles still applied down lower, but it really took off once we hit the Championship, because we could attract better players who'd fetch a decent amount. I expect it will work even better in the Premiership (let me know how it goes if you try).
     
    Final Thoughts
    I'm not sure how I feel about this. It's just made FMM19 so much easier for me - but I was enjoying the challenge of it being harder and more realistic. 
    In hindsight, I think I'd like something in the game to prevent this. I'm NOT suggesting going back to the FMM18 behaviour of players being transfer listed when offered, but maybe some sort of behind the scenes functionality to prevent (or severely limit) any offers in the 6 months after a player signs. 
    What do you think?
     
  7. Favourite
    Scratch got a reaction from Foxy in How To Be Your Own Sugar Daddy (FMM19 Version)   
    Back in the 2017 version, I wrote an article on how to print money, titled How To Be Your Own Sugar Daddy.
    The premise centred around buying either:
    a) players with high potential, but low value, from clubs smaller than you; or b) free agents with high value, then turning around and selling them for a much higher price. If you could abuse take advantage of the auction system to drive the price as high as possible, all the better! 
     
    Sugar Free Diet In FMM18
    That didn't work in FMM18 for two reasons: 
    The auction system was removed. The "Offer to clubs" option actually transfer listed players, which caused chaos when used on new players / too many players. But guess what? Most of what I covered in the original article works again in FMM19.
     
    Sugar Daddy FMM19 Style
    Auctions are back in FMM2019 - but don't get your hopes up. You won't get clubs bidding against themselves long after the other clubs have dropped out, driving the price up to insane levels. This year's auctions are more balanced and dare I say realistic. You can drive the price up a little, but that's it.
    The key though was always the ability to offer players to other clubs without them knowing being transfer listed. If you transfer list a new player, they get upset. If you do it to 10 players at once, you've got a mutiny on your hands... Fortunately, FMM19 reverted to FMM17 behaviour: offering a player to other clubs does not add them to the transfer list.
    This means in FMM19 you can once again pick up a player and turn right around and sell them for a profit...
     
    How To Do It
    As mentioned in the original article, you need to find a player you can sell for more than you buy them.
    Good free agents fit this description to a tee, but you can also buy players on the cheap, who increase in value almost at once. In the last article I recommended buying good players from smaller clubs (where they would be undervalued) and selling them on to bigger clubs, who would pay more. This part has changed slightly in FMM19 though.
    It's now harder than ever to find a really good player and buy them anywhere near their list price. The clubs are all insanely greedy! However, I've had good success with the following:
    Buying transfer listed players at way below their list price (seriously sometime they can be got at a fraction of it - or even free). Buying players with a release clause. Generally scouting around for players that look promising, but don't cost much. And of course, good quality free agents. You can normally sell these players for much higher than you asked for. It seems (to me) like that there are more clubs willing to buy players than ever and they don't mind paying over the odds. 
     
    Examples
    Matt Butcher was released by Bournemouth and I picked him up on a free, only to immediately sell him to Bristol City for £10.5M (where his value has now dropped to £2.8M):


     
    Next, Matt Olosunde was no longer wanted by Man Utd, so I bought him for £0. Yes, his value was several million, but I offered them £0 and they went for it. Then I turned around and sold him to Bristol City for £7.25M (once again higher than his value after the sale):


     
    Final eg, I bought Mahlon Romeo for £550K from Millwall (where he was undervalued because he was at a smaller club) and sold him to Blackburn for £5M (his value after the transfer went up even more, but I'm happy with my profit):

     
     
    Scale
    In the original article, I had a whole section about scale and whether it would work for clubs of all sizes. Same advice applies: your mileage may vary. However it's working a treat for me as a small club (Macclesfield) newly arrived in the Championship. The same principles still applied down lower, but it really took off once we hit the Championship, because we could attract better players who'd fetch a decent amount. I expect it will work even better in the Premiership (let me know how it goes if you try).
     
    Final Thoughts
    I'm not sure how I feel about this. It's just made FMM19 so much easier for me - but I was enjoying the challenge of it being harder and more realistic. 
    In hindsight, I think I'd like something in the game to prevent this. I'm NOT suggesting going back to the FMM18 behaviour of players being transfer listed when offered, but maybe some sort of behind the scenes functionality to prevent (or severely limit) any offers in the 6 months after a player signs. 
    What do you think?
     
  8. Favourite
    Scratch got a reaction from Foxy in How To Be Your Own Sugar Daddy (FMM19 Version)   
    Back in the 2017 version, I wrote an article on how to print money, titled How To Be Your Own Sugar Daddy.
    The premise centred around buying either:
    a) players with high potential, but low value, from clubs smaller than you; or b) free agents with high value, then turning around and selling them for a much higher price. If you could abuse take advantage of the auction system to drive the price as high as possible, all the better! 
     
    Sugar Free Diet In FMM18
    That didn't work in FMM18 for two reasons: 
    The auction system was removed. The "Offer to clubs" option actually transfer listed players, which caused chaos when used on new players / too many players. But guess what? Most of what I covered in the original article works again in FMM19.
     
    Sugar Daddy FMM19 Style
    Auctions are back in FMM2019 - but don't get your hopes up. You won't get clubs bidding against themselves long after the other clubs have dropped out, driving the price up to insane levels. This year's auctions are more balanced and dare I say realistic. You can drive the price up a little, but that's it.
    The key though was always the ability to offer players to other clubs without them knowing being transfer listed. If you transfer list a new player, they get upset. If you do it to 10 players at once, you've got a mutiny on your hands... Fortunately, FMM19 reverted to FMM17 behaviour: offering a player to other clubs does not add them to the transfer list.
    This means in FMM19 you can once again pick up a player and turn right around and sell them for a profit...
     
    How To Do It
    As mentioned in the original article, you need to find a player you can sell for more than you buy them.
    Good free agents fit this description to a tee, but you can also buy players on the cheap, who increase in value almost at once. In the last article I recommended buying good players from smaller clubs (where they would be undervalued) and selling them on to bigger clubs, who would pay more. This part has changed slightly in FMM19 though.
    It's now harder than ever to find a really good player and buy them anywhere near their list price. The clubs are all insanely greedy! However, I've had good success with the following:
    Buying transfer listed players at way below their list price (seriously sometime they can be got at a fraction of it - or even free). Buying players with a release clause. Generally scouting around for players that look promising, but don't cost much. And of course, good quality free agents. You can normally sell these players for much higher than you asked for. It seems (to me) like that there are more clubs willing to buy players than ever and they don't mind paying over the odds. 
     
    Examples
    Matt Butcher was released by Bournemouth and I picked him up on a free, only to immediately sell him to Bristol City for £10.5M (where his value has now dropped to £2.8M):


     
    Next, Matt Olosunde was no longer wanted by Man Utd, so I bought him for £0. Yes, his value was several million, but I offered them £0 and they went for it. Then I turned around and sold him to Bristol City for £7.25M (once again higher than his value after the sale):


     
    Final eg, I bought Mahlon Romeo for £550K from Millwall (where he was undervalued because he was at a smaller club) and sold him to Blackburn for £5M (his value after the transfer went up even more, but I'm happy with my profit):

     
     
    Scale
    In the original article, I had a whole section about scale and whether it would work for clubs of all sizes. Same advice applies: your mileage may vary. However it's working a treat for me as a small club (Macclesfield) newly arrived in the Championship. The same principles still applied down lower, but it really took off once we hit the Championship, because we could attract better players who'd fetch a decent amount. I expect it will work even better in the Premiership (let me know how it goes if you try).
     
    Final Thoughts
    I'm not sure how I feel about this. It's just made FMM19 so much easier for me - but I was enjoying the challenge of it being harder and more realistic. 
    In hindsight, I think I'd like something in the game to prevent this. I'm NOT suggesting going back to the FMM18 behaviour of players being transfer listed when offered, but maybe some sort of behind the scenes functionality to prevent (or severely limit) any offers in the 6 months after a player signs. 
    What do you think?
     
  9. Favourite
    Scratch got a reaction from Foxy in How To Be Your Own Sugar Daddy (FMM19 Version)   
    Back in the 2017 version, I wrote an article on how to print money, titled How To Be Your Own Sugar Daddy.
    The premise centred around buying either:
    a) players with high potential, but low value, from clubs smaller than you; or b) free agents with high value, then turning around and selling them for a much higher price. If you could abuse take advantage of the auction system to drive the price as high as possible, all the better! 
     
    Sugar Free Diet In FMM18
    That didn't work in FMM18 for two reasons: 
    The auction system was removed. The "Offer to clubs" option actually transfer listed players, which caused chaos when used on new players / too many players. But guess what? Most of what I covered in the original article works again in FMM19.
     
    Sugar Daddy FMM19 Style
    Auctions are back in FMM2019 - but don't get your hopes up. You won't get clubs bidding against themselves long after the other clubs have dropped out, driving the price up to insane levels. This year's auctions are more balanced and dare I say realistic. You can drive the price up a little, but that's it.
    The key though was always the ability to offer players to other clubs without them knowing being transfer listed. If you transfer list a new player, they get upset. If you do it to 10 players at once, you've got a mutiny on your hands... Fortunately, FMM19 reverted to FMM17 behaviour: offering a player to other clubs does not add them to the transfer list.
    This means in FMM19 you can once again pick up a player and turn right around and sell them for a profit...
     
    How To Do It
    As mentioned in the original article, you need to find a player you can sell for more than you buy them.
    Good free agents fit this description to a tee, but you can also buy players on the cheap, who increase in value almost at once. In the last article I recommended buying good players from smaller clubs (where they would be undervalued) and selling them on to bigger clubs, who would pay more. This part has changed slightly in FMM19 though.
    It's now harder than ever to find a really good player and buy them anywhere near their list price. The clubs are all insanely greedy! However, I've had good success with the following:
    Buying transfer listed players at way below their list price (seriously sometime they can be got at a fraction of it - or even free). Buying players with a release clause. Generally scouting around for players that look promising, but don't cost much. And of course, good quality free agents. You can normally sell these players for much higher than you asked for. It seems (to me) like that there are more clubs willing to buy players than ever and they don't mind paying over the odds. 
     
    Examples
    Matt Butcher was released by Bournemouth and I picked him up on a free, only to immediately sell him to Bristol City for £10.5M (where his value has now dropped to £2.8M):


     
    Next, Matt Olosunde was no longer wanted by Man Utd, so I bought him for £0. Yes, his value was several million, but I offered them £0 and they went for it. Then I turned around and sold him to Bristol City for £7.25M (once again higher than his value after the sale):


     
    Final eg, I bought Mahlon Romeo for £550K from Millwall (where he was undervalued because he was at a smaller club) and sold him to Blackburn for £5M (his value after the transfer went up even more, but I'm happy with my profit):

     
     
    Scale
    In the original article, I had a whole section about scale and whether it would work for clubs of all sizes. Same advice applies: your mileage may vary. However it's working a treat for me as a small club (Macclesfield) newly arrived in the Championship. The same principles still applied down lower, but it really took off once we hit the Championship, because we could attract better players who'd fetch a decent amount. I expect it will work even better in the Premiership (let me know how it goes if you try).
     
    Final Thoughts
    I'm not sure how I feel about this. It's just made FMM19 so much easier for me - but I was enjoying the challenge of it being harder and more realistic. 
    In hindsight, I think I'd like something in the game to prevent this. I'm NOT suggesting going back to the FMM18 behaviour of players being transfer listed when offered, but maybe some sort of behind the scenes functionality to prevent (or severely limit) any offers in the 6 months after a player signs. 
    What do you think?
     
  10. Favourite
    Scratch reacted to Schwantz34 in FMM19 Bug List   
    With that run of form how did he even win it? Should have been fired well before.
  11. Favourite
    Scratch got a reaction from Nucleus in Scratch Tries: A Long Way To The Top [Season 2 - End]   
    Season 2 - Macclesfield Town
     
    Winning League 2 with Macclesfield was a great start to this career, but it didn't improve my reputation enough for me to get a job with a bigger club, so I head into a new season with Macclesfield in League 1.
    Our wage budget is still miniscule (£2.5K per week max, same as last season in L2) and there are no funds to speak of for transfers. Therefore our only option is the same as last year: find young players with a good attribute base and a large difference between CA and PA and try to develop them as quickly as possible.
    As an aside, I was expecting this to be a challenge where you jump from club to club every year or two, but it's really hard to improve your reputation in FMM19. I now think I'll be at Macclesfield a long time before I earn a move that's worthwhile.
     
    Transfers
    Leaving us was Paljk, our best player. He had his release clause met in February of season 1, but had to wait until the transfer window opened at the start of this season to actually leave. Apart from that, we just sold players with no future here.
    Coming in were a whole bunch of promising youngsters. Some of these will develop into champions, some of them will bomb. Amazingly, the youth system gave us Glen Johnson's regen (Owers)!
    We turned down quite a few bids throughout the year, which resulted in a couple of unhappy players. Each time we gave them a new contract, but they all now have release clauses, so sooner or later we'll lose someone.
     
    Player Development
    Our season 1 youngsters had developed well last year and most continued this into season 2. A few of them are looking really good for League 1:
    Our season 2 youngsters were obviously starting a fair way behind them, but a couple came on strongly enough to become fixtures in the team:
    There are a bunch of other youngsters who are coming along nicely and will probably force their way into the team next year. They played a fair bit this year already, but are still works in progress.
    Of course, none of the players you see above were like that at the start of the season, which means the pattern follows last year: We start off mid-table at best, winning some and losing some, before we gradually improve and make a late run.
     
    Cups
    No cup success this year either. Birmingham beat us 3-1 in the third round of the League Cup:

    In the FA Cup, we beat Bolton in the second round, but AFC Wimbledon put us out in the third round, beating us 2-0:

    In the Checkatrade Trophy, we beat Wigan in the third round, but Fleetwood knocked us out in the Quarter Final, beating us 2-1:

     
    The League
    We started off against Barnsley, who gave us a real welcome to League 1. We were 5-0 down after 36 minutes. To our credit, we scored a couple of goals in the second half to bring it back to 5-2, but it showed us what we were up against and how far we had to go.
    It's fair to say our opening months were a bit rough, but as mentioned above, we got better near the end of the season as our players developed. Would we be able to force our way into playoff contention or even nick the title like year?
    With 12 games to go, the table looked like this:

    The title is surely out of reach this year, but we're only 3 points away from a playoff spot. And we're getting stronger! Our run in looks like this (some tough games in there):

    We put Bolton away, no worries. The next game, at home against 23rd placed Plymouth? Simple right? Not so much. Then Bristol Rovers hammered us 5-2...

    That leaves us 7 points adrift...

    Umm, we're going backwards! That's not right... Is it over? Well, there are still 9 games to go, we can't give up yet...
    We draw against Exeter, beat Oxford (sorry fellas), beat Sunderland (no apologies) and draw against Accrington:

    That leaves us... still 7 points behind:

    Hmm... 7 points to make up, with 5 games to go? Time to get serious... Big boy pants on now fellas! We play Wigan and Blackpool who are both above us, followed by Gillingham. We squeeze 1 goal victories in each game (playing the most defensive tactic possible to prevent late goals):

    That leaves us in the final playoff spot with 2 games to go:

    Surely we can do this! The next game is against Doncaster, who are mid-table with nothing to play for.

    Well, nothing to play for apart from pride... Have we blown it? We beat the big teams, then fall to one we should beat? We're 2 points behind with a game to play...

    We're facing Rochedale who have nothing to play for (sound familiar?), while Blackpool are away at Bradford City, who are 9th and can't quite catch us (if we win). So... we need to win and hope that Bradford beat Blackpool.
    Bradford start well and go ahead, so they are doing their part. Unfortunately Rochedale score in the 27th minute, leaving the table looking like this:

    Rochedale soak up the sustained pressure we apply, but have a player sent off in the 59th minute. That's our opening - we score a few minutes later. We're back up to 7th, one point behind Blackpool in the final playoff position. We need to win this game.
    We score again!

    And we're back in the final playoff position.

    We just need to hold on for another 13 or 14 minutes. All of our CBs become NNDs, WBs become DFBs, anyone who can move back down the pitch to DM or DW does so. We suck it up....

    Whew... What. A. Ride... Don't get excitement like this in a 1KC...
    I promised drama, and drama - I think you'll agree - has been delivered... So please don't get too upset when I tell you the actual playoffs were an anti-climax:
    Here's the final table (as you can see we had a lot of trouble stopping our opponents from scoring, especially early in the year):
     
    My Stats
    Here's my history for this year:

    Manager of the Year for the second year in a row (didn't include that last time as it came after my update):

    And here is my profile:

    Still Obscure! No improvement in my reputation at all this year, despite promotion for the second year in a row. Tough crowd... I know they are talking about me on the Totally Football League podcast... I can't actually be "obscure"!
     
    The Future
    Deja vu! The fact that I'm still Obscure means I'll likely have to stay at Macclesfield for a while longer. I've applied to bigger clubs in the same division as me and they just aren't interested. No one at a higher level is interested either.
    So next year I will almost certainly be trying to get Macclesfield's youngsters to develop enough for a late run at the promotion spots. To be honest, I can't see anyway out of this club until I've won a major cup or the Premier League.

     
  12. Favourite
    Scratch reacted to James A in FMM19 Bug List   
    This is a known issue currently under review.
  13. Happy
    Scratch got a reaction from A.Marsden in Are your coaches influencing players?   
    It's a known bug. Happens for me too. Alari said this in the training thread: 
    "Re the coaches having influence on players - this is being looked into at present, we think largely a display issue but there are a couple of edge cases where we are making additional tweaks."
  14. Favourite
    Scratch got a reaction from Nucleus in Scratch Tries: A Long Way To The Top [Season 2 - End]   
    Season 2 - Macclesfield Town
     
    Winning League 2 with Macclesfield was a great start to this career, but it didn't improve my reputation enough for me to get a job with a bigger club, so I head into a new season with Macclesfield in League 1.
    Our wage budget is still miniscule (£2.5K per week max, same as last season in L2) and there are no funds to speak of for transfers. Therefore our only option is the same as last year: find young players with a good attribute base and a large difference between CA and PA and try to develop them as quickly as possible.
    As an aside, I was expecting this to be a challenge where you jump from club to club every year or two, but it's really hard to improve your reputation in FMM19. I now think I'll be at Macclesfield a long time before I earn a move that's worthwhile.
     
    Transfers
    Leaving us was Paljk, our best player. He had his release clause met in February of season 1, but had to wait until the transfer window opened at the start of this season to actually leave. Apart from that, we just sold players with no future here.
    Coming in were a whole bunch of promising youngsters. Some of these will develop into champions, some of them will bomb. Amazingly, the youth system gave us Glen Johnson's regen (Owers)!
    We turned down quite a few bids throughout the year, which resulted in a couple of unhappy players. Each time we gave them a new contract, but they all now have release clauses, so sooner or later we'll lose someone.
     
    Player Development
    Our season 1 youngsters had developed well last year and most continued this into season 2. A few of them are looking really good for League 1:
    Our season 2 youngsters were obviously starting a fair way behind them, but a couple came on strongly enough to become fixtures in the team:
    There are a bunch of other youngsters who are coming along nicely and will probably force their way into the team next year. They played a fair bit this year already, but are still works in progress.
    Of course, none of the players you see above were like that at the start of the season, which means the pattern follows last year: We start off mid-table at best, winning some and losing some, before we gradually improve and make a late run.
     
    Cups
    No cup success this year either. Birmingham beat us 3-1 in the third round of the League Cup:

    In the FA Cup, we beat Bolton in the second round, but AFC Wimbledon put us out in the third round, beating us 2-0:

    In the Checkatrade Trophy, we beat Wigan in the third round, but Fleetwood knocked us out in the Quarter Final, beating us 2-1:

     
    The League
    We started off against Barnsley, who gave us a real welcome to League 1. We were 5-0 down after 36 minutes. To our credit, we scored a couple of goals in the second half to bring it back to 5-2, but it showed us what we were up against and how far we had to go.
    It's fair to say our opening months were a bit rough, but as mentioned above, we got better near the end of the season as our players developed. Would we be able to force our way into playoff contention or even nick the title like year?
    With 12 games to go, the table looked like this:

    The title is surely out of reach this year, but we're only 3 points away from a playoff spot. And we're getting stronger! Our run in looks like this (some tough games in there):

    We put Bolton away, no worries. The next game, at home against 23rd placed Plymouth? Simple right? Not so much. Then Bristol Rovers hammered us 5-2...

    That leaves us 7 points adrift...

    Umm, we're going backwards! That's not right... Is it over? Well, there are still 9 games to go, we can't give up yet...
    We draw against Exeter, beat Oxford (sorry fellas), beat Sunderland (no apologies) and draw against Accrington:

    That leaves us... still 7 points behind:

    Hmm... 7 points to make up, with 5 games to go? Time to get serious... Big boy pants on now fellas! We play Wigan and Blackpool who are both above us, followed by Gillingham. We squeeze 1 goal victories in each game (playing the most defensive tactic possible to prevent late goals):

    That leaves us in the final playoff spot with 2 games to go:

    Surely we can do this! The next game is against Doncaster, who are mid-table with nothing to play for.

    Well, nothing to play for apart from pride... Have we blown it? We beat the big teams, then fall to one we should beat? We're 2 points behind with a game to play...

    We're facing Rochedale who have nothing to play for (sound familiar?), while Blackpool are away at Bradford City, who are 9th and can't quite catch us (if we win). So... we need to win and hope that Bradford beat Blackpool.
    Bradford start well and go ahead, so they are doing their part. Unfortunately Rochedale score in the 27th minute, leaving the table looking like this:

    Rochedale soak up the sustained pressure we apply, but have a player sent off in the 59th minute. That's our opening - we score a few minutes later. We're back up to 7th, one point behind Blackpool in the final playoff position. We need to win this game.
    We score again!

    And we're back in the final playoff position.

    We just need to hold on for another 13 or 14 minutes. All of our CBs become NNDs, WBs become DFBs, anyone who can move back down the pitch to DM or DW does so. We suck it up....

    Whew... What. A. Ride... Don't get excitement like this in a 1KC...
    I promised drama, and drama - I think you'll agree - has been delivered... So please don't get too upset when I tell you the actual playoffs were an anti-climax:
    Here's the final table (as you can see we had a lot of trouble stopping our opponents from scoring, especially early in the year):
     
    My Stats
    Here's my history for this year:

    Manager of the Year for the second year in a row (didn't include that last time as it came after my update):

    And here is my profile:

    Still Obscure! No improvement in my reputation at all this year, despite promotion for the second year in a row. Tough crowd... I know they are talking about me on the Totally Football League podcast... I can't actually be "obscure"!
     
    The Future
    Deja vu! The fact that I'm still Obscure means I'll likely have to stay at Macclesfield for a while longer. I've applied to bigger clubs in the same division as me and they just aren't interested. No one at a higher level is interested either.
    So next year I will almost certainly be trying to get Macclesfield's youngsters to develop enough for a late run at the promotion spots. To be honest, I can't see anyway out of this club until I've won a major cup or the Premier League.

     
  15. Funny
    Scratch got a reaction from URz in FMM19 Bug List   
    Interesting choices for World Coach of the Year: 

    Surely it shouldn't just be EPL coaches? I assume that's because only England is loaded?
    To top it off, this was Birmingham's form at the time of the award:

    They were in the Championship for the first half of the calendar year, so no European competition for them. And no time for them to win anything in the second half of the calendar year, even if they'd somehow qualified for Europe. So seems a bit fishy...
  16. Funny
    Scratch got a reaction from URz in FMM19 Bug List   
    Interesting choices for World Coach of the Year: 

    Surely it shouldn't just be EPL coaches? I assume that's because only England is loaded?
    To top it off, this was Birmingham's form at the time of the award:

    They were in the Championship for the first half of the calendar year, so no European competition for them. And no time for them to win anything in the second half of the calendar year, even if they'd somehow qualified for Europe. So seems a bit fishy...
  17. Funny
    Scratch got a reaction from loren1983 in FMM19 Bug List   
    Who's going to fire the World Coach of the Year? 😄
  18. Funny
    Scratch got a reaction from URz in FMM19 Bug List   
    Interesting choices for World Coach of the Year: 

    Surely it shouldn't just be EPL coaches? I assume that's because only England is loaded?
    To top it off, this was Birmingham's form at the time of the award:

    They were in the Championship for the first half of the calendar year, so no European competition for them. And no time for them to win anything in the second half of the calendar year, even if they'd somehow qualified for Europe. So seems a bit fishy...
  19. Funny
    Scratch got a reaction from URz in FMM19 Bug List   
    Interesting choices for World Coach of the Year: 

    Surely it shouldn't just be EPL coaches? I assume that's because only England is loaded?
    To top it off, this was Birmingham's form at the time of the award:

    They were in the Championship for the first half of the calendar year, so no European competition for them. And no time for them to win anything in the second half of the calendar year, even if they'd somehow qualified for Europe. So seems a bit fishy...
  20. Favourite
    Scratch reacted to Alari in FMM19 Bug List   
    We updated today - changes are below. We would strongly urge users to post an individual thread in the bugs section of our forums as this thread is getting very unwieldy and it is easy to miss things.
    Added player retraining to player action menu Cleared international retirement flag on regens Fix instance where toggling Min. Fee Release clause would make cause incorrect behaviour Fixed AI club being able to sign a player for too little after human withdraws from auction Fixed December awards showing wrong year Fixed [%club#1] tag in contract offer string Fixed a couple of Twitter issues Fixed black text in some places Fixed buyback clause being incorrectly set Fixed colour of 'Condition' percentages in match tactics view Fixed crash in match Fixed freeze on pressing 'Suggest Terms' Fixed issue negotiating from loan to permanent deal Fixed player uninterested in discussing who did not say so Fixed players being promoted from reserves for no reason Fixed repeating news items for some players in first window when Transfer Budgets turned off Fixed various rare crashes Improved error handling on startup Improved help text for using offer page Mad sure that human manager sons are basque if coming through at a basque club Made offer pages work more smoothly for monthly or yearly wage views Made sure that some clubs in Basque region can sign non-Basque players Prevented inappropriate training indication for experienced players Relaxed work permit requirements for some nations Updated live auctions bid default to current highest added 0 minutes later This is a rare issue we are aware of and have under review. It's related to making tactical changes in a certain order at half time.
  21. Shocked
    Scratch got a reaction from BatiGoal in Scratch Tries: A Long Way To The Top [Season 2 - End]   
    Season 2 in the bag... Gonna be an epic update when it comes. Not recommended for anyone with a heart condition.
  22. Funny
    Scratch got a reaction from TheServant in FMM19 Bug List   
    So which Blue 24 is the Striker and which is the Goalkeeper?

    Thank goodness there weren't two 13s down the other end...
    Really the game should ensure that goalies are not dressed the same as the opposing team.
  23. Favourite
    Scratch reacted to veerus in FMM19: Training & Retraining Position Guide   
    If that's not a bug, I don't know what is. @Alari
  24. Shocked
    Scratch got a reaction from Foxy in FMM19: Training & Retraining Position Guide   
    Oh wow, I had a Poacher who looked like this:

    I had set the Focus Attribute to Arial and the Focus Role to Target Man some time back, but he just reached the next Level Up and he went to this:

    That's a 12 point increment in Arial (and +3 strength). Note there's only 1 week between those screenshots.
    I guess the next step is to set him back to Poacher and Shooting to try to bump up that?
  25. Happy
    Scratch got a reaction from Tenllado in FMM19 Bug List   
    Also, this is probably not technically a bug, but this was a confusing game (the goalies are wearing the opponent's outfield colours):

    Would be good if it could prevent this happening.
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