Jump to content
FMM Vibe
  • Sign Up
Search In
  • More options...
Find results that contain...
Find results in...

JHghgh

  • Group

    Member
  • Level

    Level 5
  • Joined

  • Last visited

2 Followers

  1. which tactic did you use for this challenge ?
  2. JHghgh

    Footbe Logos Megapack

    I've done as instructed but the logos doesn't appear
  3. JHghgh

    Tactic Search???

    It did work prize i already tried it
  4. How long until it got released ???
  5. JHghgh

    4-2-3-1 for FMM 2018

    OK man thx will try this tactic =)
  6. JHghgh

    4-2-3-1 for FMM 2018

    Who's your top scorer using this tactic ??
  7. Looks great, i'll try it out now. Anyone tried this on OME yet ?
  8. JHghgh

    2014 World Cup Playbook

    Is this tactic works well on fmh dec ? Di u already tried it ?
  9. JHghgh

    [Release] FMH 2014 Save Editor 14.5.0.3.6

    i already tried it but it's still not working
  10. JHghgh

    [Release] FMH 2014 Save Editor 14.5.0.3.6

    hey jay, i got a probelm with ur save editor. i managed to use it once but now i can't use it anymore and it gave me this message everytime i try to open a game save : See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.FormatException: String was not recognized as a valid DateTime. at System.DateTimeParse.Parse(String s, DateTimeFormatInfo dtfi, DateTimeStyles styles) at System.Convert.ToDateTime(String value) at  .(Object , DoWorkEventArgs ) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.488 (RTMLDR.030319-4800) ---------------------------------------- FMH14SaveEditor Assembly Version: 14.5.3.6 Win32 Version: 14.5.03.6 ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.454 built by: RTMLDR ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.463 built by: RTMLDR ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.450 built by: RTMLDR ---------------------------------------- FMH14SaveEditor Assembly Version: 14.5.3.6 Win32 Version: 14.5.03.6 ---------------------------------------- System.Windows.Forms.Ribbon35 Assembly Version: 3.5.6.1 Win32 Version: 3.5.6.1 ---------------------------------------- ObjectListView Assembly Version: 2.5.0.40295 Win32 Version: 2.5.0.0 ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.450 built by: RTMLDR ---------------------------------------- System.Design Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. wat's wrong with it ?
  11. Nice one but now we can't see the player's status. Like when they unhappy about sth we dunno the reason because all white
  12. Lol marvels thats mean exelent in indonesia word :-P
  13. JHghgh

    FMH Save Editor v1.2.5

    yea that's the problem i cant change it back to .asg no matter wat i do
×