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Putzy

  • Group

    Admin
  • Level

    Level 16
  • Joined

  • Last visited


Reputation Activity

  1. Shocked
    Putzy reacted to UKFootballScore in UKFS Free Agents Experiment   
    Just casually noticed this!!!!! Anyone see what's mad about this!!!
  2. Favourite
    Putzy got a reaction from Nucleus in Fast Links Not Working   
    This should now be fixed.
  3. Favourite
    Putzy reacted to Cockers2505 in Fast Links Not Working   
    HELP WANTED
    The Following Links do not work, this is for 2018 and 2019

    Hi can anybody help and confirm that it is not just me that has gone mad, but when I press on the Links for Challenges, Career or Tactics for example, I get the following messages
    Safari

    Firefox

     
  4. Funny
    Putzy got a reaction from Juvept in FM 2019 Mobile Wonderkids Complete List   
    That's certainly an option we can explore.  
  5. Happy
    Putzy got a reaction from henda666 in iOS Graphics Installation Tutorial   
    This tutorial is for our FMM 2018 graphics packs on iOS. The same process will work for our Standard Logos, our Cut-Out Faces, or our Scope Faces. As always, this tutorial is simply a guide for what you should be doing, and your own setup will likely vary.
    Video Tutorial:
    No audio on this video - please also read the instructions below if you're still struggling.
    Written Instructions:
    Download FMM 2018 from the App Store on your iOS device.

    IMPORTANT NOTE: Due to the way that the game caches the graphics files, you must not open the game once it has first installed until you have copied all the graphics you wish to use. If you already have the game installed, you will have to remove it from your device first - there is no way to clear app caches on iOS without uninstalling the application. Copy your saves from your device to your PC or Mac first to avoid losing them.
      On your PC or Mac, download the graphics pack you wish to install and extract them. Rename the resulting folders to "Players" for facepacks or "Logos" for logopacks.
      Make a folder called "Pictures" and move the "Players" and/or "Logos" folders into this folder.
      Open iTunes, and go to the "File Sharing" section for your iOS device - you will need to connect via USB or WiFi depending on your sync setup. Click on the FMM 2018 icon in the application list panel to open up the file browser - this should be empty, if it is not, then you do not have a clean installation of the game.
      Click and drag your previously created "Pictures" folder in the file list, and wait a while. This will probably take a while - for me, it took 20 minutes to copy the logo pack _and_ the UK-only facepack from a MacBook Pro to a iPhone 6s over Wifi.
      Go back to your iOS device and open the game. It will take a short while to open whilst it builds the cache for all the graphics you have added.
      Once you have created your career save, you should notice all logos and faces are in place and correct.
  6. Favourite
    Putzy reacted to Foxy in If you are asked for the game or a save game   
    Every year we have people on here asking for someone to share there App Store with them so they can buy the game or asking for a save game file so they can get around the fact that illegal downloaded versions don’t have the real player names.
    This is common sense of course but...
    NEVER SHARE YOUR APPSTORE WITH ANYONE
    If you are asked for a save game file over PM then please report that PM using the report reply button as per this picture.

    If you wonder why we don’t support piracy at vibe this article may enlighten you and the 2nd article may help if you are struggling to download the game in your country.
    Cheers
  7. Favourite
    Putzy reacted to RPA123456 in An interesting tip about your greyed out players.   
    Did you know that every newly generated player is based off another player? That includes your youth academy players, other youth academy players, regens/newgens and of course, your greyed out reserve players.
    But those greyed out players take it to another level. Some of their attributes are copy and pasted straight from the players they are based on! 
    For example, look at this greyed out player here. 

    Now take note of his Aerial, Aggression, Leadership, Pace, Stamina and Strength. These are the attributes that i have noticed are copy pasted.(Note that Aerials DO NOT remain the same for goalkeepers as it technically is a stat that will grow naturally for a goalkeeper.)
    So search for players that have those exact stats

    Maybe you might want to also search for his footed-ness for additional accuracy. 

    And voila! We have found our man! 
    So apparently my greyed out reserve player is actually based off Gael Clichy and hopefully will grow to be as good as him. 
    Go on, try it out for yourself but do take note that you do not have to exactly search for all 6 attributes and their footed-ness. I normally just search for the exact physical attributes, and then if I still have too many players to sort thru, I'll add in another attribute or two. Also, searching for goalkeepers is a bit different as the Aerial attribute might vary, so keep that in mind.
    I've known this little tip for about a month now but I was waiting for FMM 2019 to come out to share this. I hope this tip helps you guys out. 
    Edit: Totally forgot about it but, the Technique and Teamwork attributes are copy pasted too! ALSO, DO NOT SEARCH FOR AERIALS AT ALL, they seem to be kinda of bugged. 
  8. Favourite
    Putzy reacted to Stam in FM 2019 Mobile Wonderkids Complete List   
    Thanks for your comments guys!  
    Sorry I've been ridiculously busy today and couldn't reply, but I'm happy to see all questions have already been answered.
    Also, special thanks to @Putzy for all the prepping and triple checking before we could actually publish this list for you. 👊
  9. Favourite
    Putzy got a reaction from Baddar in FMM19 General Discussion   
    Soon, yeah.  
  10. Favourite
    Putzy reacted to Alari in FMM19 General Discussion   
    Okay thanks everyone, great feedback so far, some good constructive reports as well and I think we have a good idea of what fixes to focus on tomorrow. I have to crash shortly. I expect either Angelos or Luke, who will be our main QA reps on here in the next little while, will likely deputise here in the morning till I'm alive again (and I'm sure the others will keep an eye out as well).
    Hope you carry on enjoying, feel free to @ me overnight in case anything gets missed. I've put a few things up on our internal channels to be investigated further.
  11. Funny
    Putzy reacted to Rob2017 in FMM19 General Discussion   
    Scissors
  12. Happy
    Putzy got a reaction from tc109 in Football Manager 2019 Mobile: Now Available   
    Football Manager 2019 Mobile is now available on Google Play and the App Store.
    Price: £8.99 (or your local currency)
    App Store (iOS): https://itunes.apple.com/gb/app/football-manager-2019-mobile/id1437397276?mt=8
    Google Play (Android): https://play.google.com/store/apps/details?id=football.manager.games.fm19.mobile
    Android Appstore (Amazon Devices): https://www.amazon.co.uk/gp/mas/dl/android?p=football.manager.games.fm19.mobile
    View the feature reveals:
    View the screenshots:
     
  13. Favourite
    Putzy got a reaction from Baddar in FMM19 General Discussion   
    I'm still testing things, but that should be possible, yes.  Just remember to clear caches etc as you would a clean install.
  14. Favourite
    Putzy reacted to sharaziuk in Football Manager 2019 Mobile Feature List Revealed   
    Have a night shift tonight from 10 until 7 so probably be one of the first to download and play... I mean I won't be able to download and play because of work... 
     
  15. Favourite
    Putzy got a reaction from Nucleus in Will you be staying up until Midnight?   
    Yup, I'll be up most of the night.
    Lots to do so we have everything available for you all in the morning!
  16. Favourite
    Putzy got a reaction from Nucleus in Will you be staying up until Midnight?   
    Yup, I'll be up most of the night.
    Lots to do so we have everything available for you all in the morning!
  17. Favourite
    Putzy got a reaction from Aaron55 in Football Manager 2019 Mobile Feature List Revealed   
    I don't think that's very fair honestly..... Regardless of your options on the must have features, someone else is going to have a different viewpoint. You're certainly not going to make everyone happy at the same time.
  18. Favourite
    Putzy got a reaction from Aaron55 in Football Manager 2019 Mobile Feature List Revealed   
    I don't think that's very fair honestly..... Regardless of your options on the must have features, someone else is going to have a different viewpoint. You're certainly not going to make everyone happy at the same time.
  19. Favourite
    Putzy got a reaction from Aaron55 in Football Manager 2019 Mobile Feature List Revealed   
    I don't think that's very fair honestly..... Regardless of your options on the must have features, someone else is going to have a different viewpoint. You're certainly not going to make everyone happy at the same time.
  20. Favourite
    Putzy got a reaction from Aaron55 in Football Manager 2019 Mobile Feature List Revealed   
    I don't think that's very fair honestly..... Regardless of your options on the must have features, someone else is going to have a different viewpoint. You're certainly not going to make everyone happy at the same time.
  21. Favourite
    Putzy reacted to BatiGoal in Hi, I'm BatiGoal   
    THE BatiGoal. Call me BG. Or the very best Vibe manager that ever lived. 😁
     
    BatiGoal Sr
    Senior, me. You're right, if there's a senior there must be a junior as well out there somewhere. Well, there is indeed and with the introduction of FMM19 the bonus addition that is topping every popularity list on the web, it's true I checked, is that BatiGoal Jr is more than likely going to get his first ever (of hopefully many) Vibe cap. But more on the lil feller in a moment, first more about me. I've been here on this wonderful site a few years now, just after the true legends of this community made their first appearance, and it's because of this distorted group of FMH/M junkies that I've been playing this game for as long as I have. The chats, the chants, the banter, the challenges, the careers and the Vibers is what keeps this game ticking for me. 
    Briefly re my off Vibe endeavours. I was born and raised by my Portuguese parents in Holland. Zaandam, a trainstop from Amsterdam, and moved to Thailand after 23y of Dutch shit weather. Yep I moved to the tropical East where I've been living for the past 18 years. In the simplest of terms; I'm a Portuguese born Dutchie Thai-to-be and it's only a matter of weeks before my clock ticks 41 summers. As a young boy in The Land of Cheese, Clogs, Tulips and Grass -not the agricultural fodder crop- 😜 I used to breathe, smell and eat football 24h/day. I played football anywhere where there'd be a little open space to kick a ball in. With friends, friendly strangers, against a wall or aiming at random street posts or other erected street ornaments until daylight permitted. Nighttime would see me for the gazillionth time re-read my old Panini sticker albums or memorize the secret digits of the missing faces and team photos of my then recent album, that I'd be eagerly awaiting to trade for my doubles with my friends on the next schoolday. Not so surprisingly, my dream like many of you was to become a pro one day and become a Panini sticker myself. Playing in massive stadiums like Old Trafford, San Siro, Nou Camp, Bernabeu, Stadio da Luz etc. with the world's best. Legends like Cruijff, Maradona, v. Basten, Gullit and Batistuta obviously.
    I never made it. I'm not a sticker of any kind. Imo I was a pretty decent player starting out as a physically strong defensive-minded player in all possible backline slots, before later on playing my best football (16yo) as a "complete midfielder" I called it back then, today better known as a box-to-box aiding my colors at both ends of the pitch for the entire 90min of play. I remember scoring a hat-trick in front of my home crowd winning 3-2 against an opponent whose name escapes me. Some magical day. I lacked pace though to make it to the top and that's deadly in the amateur levels of this sport. Football turned boxing/fitness and I studied Information Technology in college. I worked as a Comp Engineer for a couple of years, before all parties agreed on the conditions for my permanent winter transfer to Thailand to live with my then girlfriend now wife. Nicknamed The Land of Smiles - and BKK, City of Angels - Big Mango - and a handful other (inappropriate) nicknames I purposely left out in fear of having my visa revoked plus deportation - here I occupy my weekends teaching Dutch and/or English at an international school, for extra income, but mainly on weekdays assisting my wife to run her dental clinic, where btw playing FMM is one of my missus bannable offences. Perhaps I should say 'being caught' playing FMM 😂
     
    BatiGoal Jr
    I have two kids. A 13yo daughter who gives FCKall about FMM and a 10yo son <-- Jr. Junior, not real name but most convenient handle for now, has been demanding playing time on Vibe as if he were a top team's marquee signing on a cold substitution bench holding a warm cup of Impatience Deluxe and very itchy feet. Wait my son. Wait. The time is not yet ripe. Son of a Vibe giant grants you no bonus points. You yourself have yet to earn the respect of your soon-to-be loyal followers, like your daddy's done for the past years. Spoken like a true football manager and father (in both senses of the word) to his thirsty disciple. I'm quite busy with managing my life off Vibe so I don't think I'm going to be able to dedicate much of my time to posting content or careers on Vibe like I used to do. But what I can do, something I'm actually quite looking forward to, is having BG Jr participate in (some of) the FMM19 community challenges under my guidance. However, I made it clear to this young football-loving lad that if he's willing it's gotta be just him, not us. Of course I've given him tonnes of advice and tips over the years and I still do before and after challenges, but during any official challenge it's just him and him alone. How else can you teach a boy to stand on his own feet, throw the sucker into the deep I preach 🤗 I think it adds a healthy dose of pressure this way and it keeps the game competitive and fun for him longterm. Playing on my phone only and watching (over) him would also ensure he doesn't break any of Vibe's house rules or challenge rules, by accident or not 😆
    Having that said, I hope everyone's looking forward to a new FMM year on Vibe with a fresh version of our beloved game. Cheers mates and talk soon. 
    BG Sr & BG Jr 
  22. Favourite
    Putzy reacted to samhardy in Football Manager 2019 Mobile Feature List Revealed   
    SI have released the official feature list for FMM19, the game will be released this Friday, 2nd November at midnight UK time.
    What we already knew
    Price - £8.99/€9.99 Devices - iOS, Android, Kindle Fire Release date: Friday, 2nd November 2018 And the initial WIP screenshots we had, which can be found here.
    The Reveal
    All courtesy of the Football Manager Twitter Account.
    Two New Leagues - Test yourself in both Russia and China with the introduction of the domestic leagues from both countries German Licence - FMM19 will have a fully licensed Bundesliga and Bundesliga 2 for the first time Training Overhaul - Monitor and direct the improvement of your players like never before New Transfer Negotiations - Negotiate with clubs and players in real time for a more dynamic transfer experience Real Kits - You'll be able to see the real kits of your club, provided they are fully licensed Goal Replays - You can now see replays of those all important moments for the first time Squad Numbers - Personalise your squad by setting your player's squad numbers - either manually or automatically if you prefer. VAR - No doubts over refereeing decisions this year, VAR has been introduced into FMM to clear up those controversial decisions. *Only in leagues that use it in real life.* Updated User Interface Screenshots
      
      
      
     
    View all of these screenshots and more of the WIP screenshots below:
  23. Favourite
    Putzy got a reaction from Aaron55 in Football Manager 2019 Mobile Screenshots   
    Good to see the contract negotiations are now real time. Seems that it will be a big time saver!
  24. Favourite
    Putzy reacted to Marc Vaughan in Could FMM Have some competition this year?   
    We won't be doing anything like 'stamina bars' in the game while I'm in charge of designing it - I'm a firm believer in keeping in-app purchases to things which are unlockable in the game normally or not required in order to play and enjoy the game (for instance the editor).

    As for having rival titles - I welcome anyone making sims and wish them all the best, I'm friends with quite a few people who make sports sims in other genres and miss the healthy rivalry which used to exist in SMG's back in the early 2000's when there were a good half dozen titles around.

    (that being said I intend to keep FMM as compelling and fun to play as ever )
  25. Favourite
    Putzy reacted to Marc Vaughan in Football Manager 2019 Mobile Screenshots   
    Glad to hear it - I'd have preferred the 'Player Training Profile' image to now have had the dialog popped over it tbh, but I think you get the general gist

    That page shows the positive and negative influences on a players training progress - some of which you can affect (ie. training intensity, whether he has healthy relationships etc.) and others which are harder to influence (ie. some players are just downright unprofessional and lazy - you can improve this by having motivational coaches, but its 'hit/miss' to do so to some extent).

    The page also obviously gives you a summary of his recent training and also allows you to change its settings.

    When setting training you pick a role for the player to train in and a focus attribute - these help direct the areas which are most likely to develop as he progresses as a player. He will still often make progress in other players sometimes (esp. if young and improving a lot) but might also regress in an area if he's not trained in it and it doesn't come naturally to him.

    Anyway - the aim was to make the training easier to understand and control and thus more 'fun' to use, while still keeping the overall progression of players within the game realistic
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